O
ortucis
Guest
skavenhorde, I have already tried packs like Oscuro (including Oscuro) for Oblivion already. Somehow, finding randomly scaled animals to add wildlife (apparenlty cubs can attack you, a huge fighter just cause they are suicidal) and obscure glass armors doesn't feel very realistic to me in a game like oblivion.
I have tried countless mods to make Oblivion better and ended up wasting days just downloading GB"s worth of data to improve sound effects to weather effects while uninstalling them all in the end (mostly cause Oblivion just sucks no matter what, the world is dead, no mod can make it come alive). I have over 50 bookmarks for Oblivion mods here and there already.. (had atleast, have less now)..
Such mods just break the atmosphere created by the developers for the game. Most of them feel artificial and forced (what fans think the game should be). I am happy with few keyring mods or mods that remove duplicate books from the shelves though (or high-res skins and high poly model packs). But the balancing of difficulty or adding new armors and classes in the world just breaks these games apart if not done by a dev as far as I am concerned (pretty much why I didn't bother with any mod for Fallout 3).
So yeah, not a good reason. It's just what YOU want. Still doesn't convince me that a game needs these fixes or additions (it's a habit of fans to demand more in everything, when they can mod it, of course they will cram everything they can in there).
I have tried countless mods to make Oblivion better and ended up wasting days just downloading GB"s worth of data to improve sound effects to weather effects while uninstalling them all in the end (mostly cause Oblivion just sucks no matter what, the world is dead, no mod can make it come alive). I have over 50 bookmarks for Oblivion mods here and there already.. (had atleast, have less now)..
Such mods just break the atmosphere created by the developers for the game. Most of them feel artificial and forced (what fans think the game should be). I am happy with few keyring mods or mods that remove duplicate books from the shelves though (or high-res skins and high poly model packs). But the balancing of difficulty or adding new armors and classes in the world just breaks these games apart if not done by a dev as far as I am concerned (pretty much why I didn't bother with any mod for Fallout 3).
So yeah, not a good reason. It's just what YOU want. Still doesn't convince me that a game needs these fixes or additions (it's a habit of fans to demand more in everything, when they can mod it, of course they will cram everything they can in there).