Neo Scavenger - Review @ GameBanshee

Couchpotato

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BuckGB of GameBanshee published a new review this week for Neo Scavenger.

I don't play roguelike games very often. My preference is to play games with enveloping stories and memorable characters and meaningful dialogue, and that's not what roguelikes usually try to deliver. NEO Scavenger starts out looking like it might be something new, an RPG with a fixed campaign and an otherwise random world, but all-too-quickly the campaign flatlines, and all you're left with are the random elements, which aren't strong enough to make up an entire game on their own.

Still, NEO Scavenger has the kernel of a game inside, it's still being updated, and it's not very expensive. It also has a demo, so you can try it out for little or no cost and see if the random elements work better for you than they did for me. But my take is, if you're going to try out a budget title, and if you want something reasonably new, then you're much better off going with Legend of Grimrock II or even Lords of Xulima than NEO Scavenger.
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