Played the Demo of Legend - Hand of God today.
To me, it's quite a good game, of course it's hack & slaysh - oriented, but the number of enemies isn't too much, I think.
Interesting is that there is no "load" menu entry, since there is only one hero, and in the main menu there is only "continue". If he dies, he is revived always at the big "runestones".
If you "reload", however, enemies are respawned, which is seemingly typical for these games.
The in-game world looks quite nicely, fitting to the plot, imho.
Of course I can say this only as far as the demo goes.
The bow-man "class" (I call it as such, because I don't have other words for that type, and I guess the in-game term "Light-Archer" wouldn't say too much to you) I played was a little bit weak for my own taste. Hit & Run tactics became a marathon run with stronger opponents.
The talent screen looked too much copied from Blizzard for my taste.
The game is imho located in the upper mezzanine in terms of gameplay, look etc. . Not perfect, but imho quite good. It even uses the Agaia physics engine (a driver, I read).
I enjoyed it so far, my only real complaints are the respawn and the number of enemies, which is a little bit too high for my own taste.
Alrik
P. S. : For those who love building towns and see how everything develops ... Have you tried Tropico ?
I just love it.