Unofficial Patch 1.4 released!

Wesp5

Unofficial Patcher
Joined
October 26, 2007
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457
Hi everybody, the Unofficial Patch has been updated to 1.4 which includes all the additional fixes in the Official English Patch and some more fixes and features. You can find it here and it should work with all Russian or English versions out there:

http://www.patches-scrolls.de/precursors.php#tp14

P.S.: Badmofo, please stick this thread and remove the sticky from 1.3.

Update: Please download the version from 20.4.2011 if you get a crash on startup.
 
Last edited:
Joined
Oct 26, 2007
Messages
457
Cool, I haven't even started playing for real yet so this is nice!
 
Joined
Jan 28, 2011
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Crash! Please help

Hi,

I just installed the 1.4 UP (Thanks again WESP!) I got the crash message of "Sound file 'SOUNDS\CUTSCENES\ABOUTCASSILA\SCENE1.OGG' is not listed in cache\sndlist.dat"

Uploaded the crash log.

I did have 1.3 patch and it was fine. Is there a way to fix (i.e. install 1.3 on top) or do I need to reinstall?

Thanks,
GAtes
 

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Joined
Apr 20, 2011
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Hi,

It looks like the white gold solution (see other forum) also fix this

Gate
 
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Joined
Apr 20, 2011
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3
I just installed the 1.4 UP (Thanks again WESP!) I got the crash message of "Sound file 'SOUNDS\CUTSCENES\ABOUTCASSILA\SCENE1.OGG' is not listed in cache\sndlist.dat"

Is this with the release dated 18.4. or 20.4.? I thought I fixed the problem with the update from today. I've seen the temporary White Gold solution but I don't like it ;).
 
Joined
Oct 26, 2007
Messages
457
Hi,

It is listed on the April 19th Changes…. does it take a day or so for PS to post your patch? For example, when you post on April 18, does it show up on April 19?

Just curious... why do you not like the WG solution? Is there in some way deficient and not fix certain aspect compare to your patch?

Thanks,
Gates
 
Joined
Apr 20, 2011
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3
It is listed on the April 19th Changes…. does it take a day or so for PS to post your patch? For example, when you post on April 18, does it show up on April 19?

It takes some time for The Patches Scrolls to post it, but the important thing is the time stamp of the file itself, because I recompiled it on the 20.4.2011…

Just curious… why do you not like the WG solution?

Because my patch should work without having the players edit ini files ;). BTW, I think the 19.4.2011 issue was caused by the daylight saving time switch.
 
Joined
Oct 26, 2007
Messages
457
I just DLed this today and am having the same issue as gates007. I installed 1.4 over a working 1.3. Thanks. Also noticed the file on Filefront is still showing the 19th. That could be it.
 
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Joined
Apr 14, 2011
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I can't seem to get it to work with this patch, I get sounds\cutscenes\aboutcassila\scene1.ogg is not listed in cache\sndlist.dat
 
Joined
Apr 17, 2007
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Does 1.4 still work with the Russian 1.1 version when it also incorporates the changes of the official english patch? Always preferred that one due to the voice acting not sounding as bad (not understanding what they say helps) and the subtitles from the fanpatch are clear enough for me. Shame about the starforce though. Hate to have my pc infected with that stuff.
 
Joined
Feb 18, 2011
Messages
3
Does 1.4 still work with the Russian 1.1 version when it also incorporates the changes of the official english patch?

Yes, the Unofficial Patch will work with all versions out there!
 
Joined
Oct 26, 2007
Messages
457
Hey all and of course Wesp5.

You are the man btw. Your dedication to this truely great game is really appreciated.

So with this istallation, are there any major instructions for a successful extraction? I noticed you mentioned we don't need to mess with the ini.

An it also conatins the fix for ATI flickers?

I only ask because I had a major crash the other day. I had stopped playing for a couple of months to get some game out of the way and when I returned I got these ones.

Unable to create Direct3D Device object:
D3DERR_INVALIDCALL
AdapterId=0, DeviceType=1, hWnd=918704, DevFlags=84
Width=1280, Height=1024, Fmt=21, Count=1
MST=1, Q=2, SE=1, Wnd=918704, Windowed=0, EADT=0, ADTF=75
Flags=0, RFR=0, PI=1


Precursors.exe caused an EXCEPTION_BREAKPOINT in module KERNELBASE.dll at 001B:75709617, RaiseException()+0084 byte(s)

Registers:
EAX=0012F190 EBX=00000000 ECX=0012EF30 EDX=77576344 ESI=5301D0E8
EDI=00000000 EBP=0012F1E0 ESP=0012F190 EIP=75709616 FLG=00000246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000

Call stack:
001B:75709616 (0x80000003 0x00000001 0x00000000 0x00000000) KERNELBASE.dll, RaiseException()+0083 byte(s)

001B:530042D7 (0x670ADE3C 0x0012F214 0x00000054 0x6318DBE4) vedebug.dll, FatalError()+0177 byte(s), d:\ve_sdk3a\vedebug\vedebug.cpp, line 0251

001B:670020E6 (0x6314B5D0 0x63131328 0x00000000 0x00000001) VERender3.dll, VE_FatalError()+0086 byte(s), h:\ve_sdk5_pc1\verender3\bugslayer.cpp, line 0148+0023 byte(s)

001B:6300AE40 (0x00000000 0x00000001 0x000E04B0 0x6318E282) DX9RENDER.dll, VITALENGINE::D3DDeviceWrapper::CreateDevice()+0112 byte(s), h:\ve_sdk5\dx9render\d3ddevicewrapper.cpp, line 0039+0080 byte(s)

001B:6301B507 (0x6318DB58 0x590EA540 0x67014840 0x04550497) DX9RENDER.dll, VITALENGINE::TRenderLib::CreateGameWindow()+0695 byte(s), h:\ve_sdk5\dx9render\renderlib.cpp, line 1905

001B:6301B737 (0x6318DB58 0x670B64E4 0x590EA540 0x67014840) DX9RENDER.dll, VITALENGINE::TRenderLib::pvtCreateGameWindow()+0103 byte(s), h:\ve_sdk5\dx9render\renderlib.cpp, line 2041+0030 byte(s)

001B:67041748 (0x67174B50 0x590EA540 0x04550497 0x04550497) VERender3.dll, VITALENGINE::TVERender2::CreateGameWindow()+0296 byte(s), h:\ve_sdk5_pc1\verender3\verender2.cpp, line 3109

001B:59087CEE (0x59000000 0x00000000 0x00271B86 0x00000001) Precursors.exe, wWinMain()+0398 byte(s), g:\ve_sdk5\executable\executable.cpp, line 0235

001B:59055BD5 (0x46206D61 0x73656C69 0x6565445C 0x68532070) Precursors.exe, __tmainCRTStartup()+0336 byte(s), f:\sp\vctools\crt_bld\self_x86\crt\src\crtexe.c, line 0589+0028 byte(s)

001B:72676F72

001B:775831A8 (0x00000000 0x009C11F8 0x00000080 0x00AE8690) ntdll.dll, RtlTryEnterCriticalSection()+1664 byte(s)

001B:77582D80 (0x009C0000 0x00000002 0x77588036 0x76F75C80) ntdll.dll, RtlTryEnterCriticalSection()+0600 byte(s)

001B:775561D1 (0x00000018 0x00000000 0x00000018 0x00000100) ntdll.dll, RtlQueryInformationActiveActivationContext()+0378 byte(s)

001B:77582161 (0x775820B5 0x71A84D83 0x009C0000 0x00000000) ntdll.dll, RtlAllocateHeap()+0172 byte(s)

001B:71A84D83 (0x009C0000 0x00000000 0x00000018 0x590EAE80) MSVCR80.dll, malloc()+0122 byte(s)

001B:71A84D83 (0x00000002 0x00000000 0x00000020 0x0012FDE8) MSVCR80.dll, malloc()+0122 byte(s)

001B:71AB0E30 (0x590559A3 0x590BE380 0x5C0A2300 0x0012FF88) MSVCR80.dll, operator new()+0029 byte(s)

001B:59055990 (0x05157C80 0x00000001 0x0012FF94 0x774A1194) Precursors.exe, _onexit()+0155 byte(s), f:\sp\vctools\crt_bld\self_x86\crt\src\atonexit.c, line 0121+0005 byte(s)

001B:59055EE0 (0x59055D45 0x7FFD6000 0x00000000 0x00000000) Precursors.exe, __SEH_epilog4()+0019 byte(s)

001B:7758B3FC (0x7FFD6000 0x00000000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)

001B:59055D44 (0x00000000 0x00000000 0x00000000 0x00000000) Precursors.exe, pre_c_init()+0225 byte(s), f:\sp\vctools\crt_bld\self_x86\crt\src\crtexe.c, line 0304

So unable to find a fix I am opting for a reinstall which is annoying cause my game was just going so perfectly it was scary (in terms of cash flow and inventory).

So I had all the fixes and english patch and everything installed, from memory it took some work. So I'm just wondering about the process for 1.4.

Thanks.
 
Joined
May 21, 2011
Messages
9
So I had all the fixes and english patch and everything installed, from memory it took some work. So I'm just wondering about the process for 1.4.

The 1.4 patch comes with an installer that will ask you whether you want the ATI fix installed. You can just install it on top of your current setup.
 
Joined
Oct 26, 2007
Messages
457
The 1.4 patch comes with an installer that will ask you whether you want the ATI fix installed. You can just install it on top of your current setup.

OK, thanks mate. Nice work
 
Joined
May 21, 2011
Messages
9
Hi. I haven't decided which version of the game to get (Russian or English). But after reading some of those posts I'm really confused about how to proceed after I get it. So could someone help here, please?
Is this correct:

Russian version
1. download & install russian 1.1 patch
2. download and install unofficial patch 1.4
DONE

English 1.1 Gamersgate version
1. download & install Russian audio packs
2. download and install unofficial patch 1.4
DONE
 
Last edited:
Joined
May 22, 2011
Messages
3
Yes, both is correct!
 
Joined
Oct 26, 2007
Messages
457
Hi,

I just installed the 1.4 UP (Thanks again WESP!) I got the crash message of "Sound file 'SOUNDS\CUTSCENES\ABOUTCASSILA\SCENE1.OGG' is not listed in cache\sndlist.dat"

Uploaded the crash log.

I did have 1.3 patch and it was fine. Is there a way to fix (i.e. install 1.3 on top) or do I need to reinstall?

Thanks,
GAtes

Same exact issue and error here with DVD version and 1.4 patch.

Hi. I haven't decided which version of the game to get (Russian or English). But after reading some of those posts I'm really confused about how to proceed after I get it. So could someone help here, please?
Is this correct:

Russian version
1. download & install russian 1.1 patch
2. download and install unofficial patch 1.4
DONE

Doing this causes the sndlist.dat crash.

I have gone back to 1.3 and it works fine.

Edit: Figured a few things out.

1. My Russian DVD version was not being patched properly cause it added a directory in the path during the setup. So I finally installed it properly by changing the path line. Now at 1.1, the game won't start at all due to a StarForce error. ARG!!! After much trying, I've assumed the DVD I bought from Ebay is a pirate version. Certainly is a VERY convincing copy.

2. I bought and installed the GamersGate version yesterday. Copied over the 2 Russian sound files. Start game, runs fine.
Installed the 1.4 patch. Start game, game crashes with sndlist.dat error still.

I notice I do not have any sndlist.dat file on my drives.

I do the ENGINESETTINGS.INI releaseversion 1 to 0 to 1 trick.

Start game, runs fine.

I notice now I have a sndlist.dat file.

Hope this helps some.
 
Last edited:
Joined
Aug 27, 2011
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6
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