JemyM's list:
1. Porter
2. Mmm. Porter.
3. Porter
JemyM's 2008 list of disappointments, in no particular order:
Spring: Yes, spring. The PC spring of 2008 was an absolute disaster. It was so bad that I eventually bought myself both a PS3 and PSP during summer and announced PC gaming dead. I had to eat that up during autumn though.
Alone in the Dark
AitD must be seen to be believed. I really decided to give this game a chance and I played it for about 30 minutes before I turned it off never to open it again. The PC controls are simply insane and the actual game itself simply got me scratching my head, wondering what the developers were thinking. Worst disaster I have seen in a long time.
Call of Duty: World at War
Now CoD:WaW isn't really a bad game. I had just expected more of the "sequel" to Call of Duty 4:Modern Warfare that was one of the more innovative and refreshing shooters I have seen.
Golden Axe: Beast Rider
It was quite sad to see the first Golden Axe game in ages fail this bad. From IGN's review "If had to sum up my feelings for Golden Axe: Beast Rider in five words or less, I'd actually do it in one: hatred. The game is so ridden with poor production values that there's absolutely nothing redeeming about the game, and its checklist of annoying issues will drive all but the already-insane crazy long before it ends."
Far Cry 2
Playing FC2 right after Crysis Warhead simply made me recognize that this wasn't the game I had hoped for. Maybe I will give it another chance later.
Gothic 3: Forsaken Gods
I always loved the Gothic series, but frankly the buggy mess of G3 didn't make me have high hopes about Forsaken Gods, which was quite a good decision considering how it turned out.
Mass Effect
Graphically and storywise, Mass Effect is absolutely stunning. But Mass Effect also made me realize that the future of Bioware wont be the bioware I learned to love. The oversimplified dialogue system completely removed the depth of the dialogue of previous games from the same developer. Even worse, the Inventory system is probably the worst I have seen in a roleplaying game. I have really tried and I haven't been able to come up with an inventory system worse than ME. Finally the "free-roaming" part, when it came, felt like a waste of time. Generated content wasn't a good idea in Oblivion and it wasn't a good idea in Mass Effect either.
Silent Hill: Homecoming
Not as bad as Alone in the Dark, I give them that. But due to a bug in the PC version, the control settings simply wont work, rendering the game unplayable. The fact that it have been ripped to shreds by reviewsites isn't a bonus. They have made the SH series into an actiongame and that means that another great horror series follows Resident Evil into the grave.
Space Siege
I had high hopes over SS, considering I really liked Dungeon Siege II, but it seems it didn't deliver.
Penumbra: Requiem
It feels the developers just finished Penumbra Chapter 2: Black Plague and then asked themselves "hey, weren't we going to make a trilogy?" and then forced requiem into existence, with barely no ideas at all. Requiem feels like a puzzlegame mod using Penumbras engine, but that's about it. This one could be skipped unless one just have to play them all.
S.T.A.L.K.E.R Clear Sky
I have never been a fan of prequels, so having a second chance of playing S.T.A.L.K.E.R never felt like a good idea in the first place. Still, I really loved S.T.A.L.K.E.R so I had to check it out. But the game simply wasn't what I had hoped it to be. Having played it now, the game simply couldn't keep my interest.
Star Wars: The Force Unleashed
I had expected much of this game. I have a friend who were all crazy about it so it was one of the leading reasons that got me into buying a PS3. Well, the reviews made me decide to wait with the game until it gets cheaper. This simply isn't the game I was looking for.