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PC Games.de has a short (German - Google English translation here) followup to the E3 presentation of Arcania, with JoWood's Sefan Berger explaining the "disappearing grass" noted by some fans is actually a feature to make it easier to see small animals. Berger also reconfirmed a demo and Collector's Edition.
While we're talking about Stefan Berger, World of Gothic has an interview that primarily covers his background but touches on some similar Arcania topics (Google translation here).
Oh - hopefully new screens at Hooked Gamers.
More information.
While we're talking about Stefan Berger, World of Gothic has an interview that primarily covers his background but touches on some similar Arcania topics (Google translation here).
Oh - hopefully new screens at Hooked Gamers.
More information.