I'm trying to get rid of certain types of vegetation (small trees and bushes) popping into view very close to me. I've already edited the ini. file to increase view distance for grass and objects,(chairs, tables, etc) and it worked well. I just can't figure out how to make those bushes fade in at a greater distance.
It's not - - VegetationAdmin.ViewRange=
That only controls the draw distance for grass.
It's also not any of these ,(as far as I can tell)
- ObjectDetails.fScreenObjectDistanceCulling_High=
- ObjectDetails.fProcessingRangeFadeOutRange_High=
- ObjectDetails.fRangedBaseLoDOffset_High=
I already checked the sticky thread for tweaks and found no solution there.
Any ideas?
It's not - - VegetationAdmin.ViewRange=
That only controls the draw distance for grass.
It's also not any of these ,(as far as I can tell)
- ObjectDetails.fScreenObjectDistanceCulling_High=
- ObjectDetails.fProcessingRangeFadeOutRange_High=
- ObjectDetails.fRangedBaseLoDOffset_High=
I already checked the sticky thread for tweaks and found no solution there.
Any ideas?