Subterranea - New Gameplay Footage

Couchpotato

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Cloud Nine Games has a new update for Subterranea that gives us a glimpse of how the turn-based combat works. So without wasting any more time here is the video.



What aren’t you seeing now, that will be in the final version? I’m still working on the projected 3D arrow which will show you how far you can move while still taking a standard action that round and how far you can move without taking a standard action (i.e. double-move). The PC portraits are missing HP indicators, the PC/NPC whose turn it is in turn-based mode is not yet highlighted, there are no context-sensitive cursors yet (i.e. sword cursor when the default action is a melee attack) and so on. These features are missing simply because the game is in a pre-alpha state, however rest assured that I am working on getting all of these in!
More information.
 
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