Dhruin
SasqWatch
Rampant Coyote catches up with this century, having finally finished Fallout 3. Like a lot of people, he found the ending unsatisfactory and writes about the difficulties of using this sort of ending. Spoilers, if you haven't finished FO3:
More information.I finally finished Fallout 3 last week, as my new computer could finally run the game and only crash once every hour or so instead of every three minutes. I took plenty of time, and even took the “explorer” perk so I could check out much of the additional content beyond the main storyline. I played it without any of the expansions, like Broken Steel, which I understand “corrects” the ending of Fallout 3.
But I still wanna rant. If you have played the game, too, you may already know what I want to rant about (though the title of this post probably gives it away). IMO, it’s not a trivial thing to write a good martyrdom story. There’s a lot more to the story of Jesus than “oh, and then this guy chose to die to save others, the end.” I didn’t like it in the Matrix movies – where the whole martyrdom thing was at least handled better than in Fallout 3, but the later movies sucked the joy out of the first movie anyway – and it really has to be handled very carefully in a game where you are playing the would-be sacrificial victim.