I think the problem is that people view a criticism of the new as a form of jealousy against wealthy progress, as if it's some kind of attack on status - ie: you're just saying that because you can't afford XYZ technology, which is so far from the truth and from anything I've said as to suggest to me that you are correct in that there's something very unhealthy about the whole trashing of the old culture.
From the ZX80 onwards we have become not only accustomed, but expectant on continuous power advancement. At first, this was a good thing. While Space Invaders was a cool game, it was somewhat limited in its scope, and could well be considered "trashable", afterall, it would be so easy to replicate it anytime anyone wanted to, it would take a modern dev a day or two?
But there was a turning point, IMO. And the more time progresses and the wider history becomes evident, it does seem like 1995-2005 represented some kind of gameplay peak. The point at which the advancement of technology converged at the same apex where experienced PC gamers were experienced enough to implement thoroughly complex, but also beautiful PC games.
From 2005, it's all been about adapting to 3D and the technology impetus is waaay outstripping gameplay that can adequately put all this new power to use. Which likely the main reason why FPSs are now the primary gaming market, because Duck Hunt is the best format for the technology. Scrolling through inventories and right-clicking sub-menus has nothing to do with distance texture.
From the examples I gave earlier of the games which failed to adapt to the new Operating Systems, three of them have newer versions I could be playing instead:
Medieval II Total War or Rome Total War - but these don't feel better to me, they feel worse. They just look better.
Civ 4, 5 and BE - same again, they don't feel better to me, they just feel worse. They just look better.
Divinity II - same again…
In each case, any flaws in the gameplay or rampant bugs are almost always blamed squarely at the game's "engine", because someone's made a new engine to match the new power and Operating Systems (the perma-cycle).
And, by no surprise, in the RPG market, we see Elder Scrolls booming to the front and Obsidian and Bioware drifting backwards - why is this? Because the technology of prioritising distant texture fits the Elder Scrolls to a tee, but it's of little relevance to cartoonish sprites hacking up goblins in en-mass, it actually makes hacking up goblins worse, because the devs feel the need to bombard you with particle effects from any action you take. A half-second white swish now becomes a brightly coloured dramatic event - because looking cool is more important than the stats required in the background needed to make the swish actually connect with its target.
In terms of gameplay, the swish has become eyecandy, a step back from, well, gameplay. Dark Souls comes to terms with this by introducing player-reactivity to replace lost gameplay, but this moves us towards simulation rather than gameplay, another thing that advancing technology is great at. One day you will be able to stand in the arena and wear your helmet and slash your lightsaber, that's great, but that's not games, people will still want "inactive" gaming.
Which is where we're at now. An industry where retro Minecraft sells more than all the hyper-power simulators put together, because people don't necessarily want sims, or, people want both. Skyrim for sims, Minecraft for gaming.
And people are getting nostalgic because the people who played games as kids in the late 80s, early 90s are now the big fat wealthy white males verging on the kids leaving home, lower sex drive, looking for a hobby stage of life, to which, what was their hobby that life interrupted? Gaming.
And now, from this perpective, they say, where's that game I used to play? They find it, it doesn't work any more *sadface* - GoG, emulators and the nostalgia industry suddenly booms, remakes, updates and remasters, kickstarters suddenly flood the market.
On top of this, some gamers, who always kept themselves gaming even if life refused them time, have consistently bought all the upgrades and consoles along the line, from the ZX80 to Windows 8 and from the NES to the PS4, and, like all repetitive things, it's getting tiresome, it's wearing people down, because the modern consoles don't last very long, annoying those of a collectors mindset, and because the build-up of lost games (some irreplaceable for some people) keeps on stacking up.
The people who make all the new hardware need to find some way to sell us something new every 3 or 4 years, that's how they function as a business. This is what drives the constant trashing of the old. They currently use the power-upgrade as the primary selling point. And it's the knock-on effect of this which is what is assisting in causing the rather bizzare but delightfully diverse current market climate of 2014/5 where retro and AAA are competing for the same $$$ for the first time in 10 years, maybe longer.
If there's a gap in the market, it will make itself known. The reason for that gap (and any lost market to that gap) is entirely the responsibility of those who used to dominate that space, but lost sight of it by a combination of blind repetition and arrogant carelessness.
Pladio, correctly, states that Backward Compatibility is a darn complex beast, and possibly more trouble than it's worth, financially. I, possibly correctly, stated that sometimes the unseen benefits of brand management via Backward Compatibility could provide a lot more future income than just the current annual balance sheet might suggest, because, if you cut-off all your old customers, they might not be coming your way the next time they replace their ever shorter lifespan widget.
To which the reason for my interest in the topic is that I bought Windows to play Medieval Total War. I do not like the current iterations of Total War, so I am upset with Windows, so I attack Windows. Whether that's the right thing to do or not, that's the reaction that this process has caused. What will I do for my next Operating System? Maybe Windows again, but maybe not, however you look at it, it's generated bad feeling…