Dhruin
SasqWatch
Aleksey writes in about a post-apoc indie RPG project titled Shelter, being built with assets from Fallout: Tactics. You can watch a gameplay trailer here on Youtube or head over to the website of Second Variety Games for more info. The featue list:
More information.* Non-lethal combat allows you to dominate enemies without killing them, and trade your belongings for your life.
* A large living world with inhabitants that go on about their agendas in real-time; they fight, steal, and use their skills.
* Innovative combat system with inertia, throws, stances, and body part targeting.
* A new breed of choice & consequence mechanics, allowing complete freedom without non-sensical reactions from the world. When a man cuts himself shaving, and his house burns down, he won't be standing asking you for a bandaid.
* Dynamic dialogue driven by player's previous actions in the world.
* No black & white judgements - losing a "quest" can mean gaining access to other opportunities. Your quest, in fact, may be to "lose" someone else's quests.
* NPCs with varying "life paths" which intersect with each other and the Player's, and change accordingly.
* Dynamic text descriptions accurately reflect state of the world's inhabitants and key objects.
* Dynamic weather system simulated across the entire world, which has a variety of effects on its inhabitants. A sudden earthquake may save you from a losing battle !