MasterLich
Watchdog
OK, here's my 4-month old rig:
GFX: 34,032
CPU: 18,315
Aquamark: 176,412
Vista 32-bit, 2,8 GB RAM available of 4 GB
Intel Core 2 Quad 6600 @ ~3,6 GHz, watercooled
NVidia GeForce 8800 Ultra
General:
Name: Benchmark 2008-03-19 19-46-43
Processor:
Vendor: GenuineIntel
Name: Unknown processor
SpeedMHz: 3599
Type: 0
Family: 6
Model: 15
Stepping: 3
Flags: 0xBFEBFBFF
Number: 4
HyperThreading: n/a
MemoryOS: 2147483647
Graphics:
Description: NVIDIA GeForce 8800 Ultra
Vendor: 4318
Device: 404
SubSys: 73732318
Revision: 162
CoreClock: 0
MemoryClock: 0
Driver: nvd3dum.dll
DriverVersion: 7.15.11.6906
VideoMemory: 1979711488
TextureMemory: 1967128576
OperatingSystem:
Version:
Type:
Build: 6000
Run0:
DisplayWidth: 1024
DisplayHeight: 768
DisplayDepth: 32
AntialiasingMode: 0
AntialiasingQuality: 0
AnisotropicFiltering: 4
DetailLevel: 4
AvgFPS: 176.412796
MinFPS: 119.403084
MaxFPS: 275.896423
AvgFPSRender: 340.311371
AvgFPSSimulation: 366.297699
AvgTrianglesPerSecond: 53105920
MinTrianglesPerSecond: 6843422
MaxTrianglesPerSecond: 192940764
AquamarkScoreRender: 34032
AquamarkScoreSimulation: 18315
AquamarkScore: 176412
---
Looks like everything works like it should
GFX: 34,032
CPU: 18,315
Aquamark: 176,412
Vista 32-bit, 2,8 GB RAM available of 4 GB
Intel Core 2 Quad 6600 @ ~3,6 GHz, watercooled
NVidia GeForce 8800 Ultra
General:
Name: Benchmark 2008-03-19 19-46-43
Processor:
Vendor: GenuineIntel
Name: Unknown processor
SpeedMHz: 3599
Type: 0
Family: 6
Model: 15
Stepping: 3
Flags: 0xBFEBFBFF
Number: 4
HyperThreading: n/a
MemoryOS: 2147483647
Graphics:
Description: NVIDIA GeForce 8800 Ultra
Vendor: 4318
Device: 404
SubSys: 73732318
Revision: 162
CoreClock: 0
MemoryClock: 0
Driver: nvd3dum.dll
DriverVersion: 7.15.11.6906
VideoMemory: 1979711488
TextureMemory: 1967128576
OperatingSystem:
Version:
Type:
Build: 6000
Run0:
DisplayWidth: 1024
DisplayHeight: 768
DisplayDepth: 32
AntialiasingMode: 0
AntialiasingQuality: 0
AnisotropicFiltering: 4
DetailLevel: 4
AvgFPS: 176.412796
MinFPS: 119.403084
MaxFPS: 275.896423
AvgFPSRender: 340.311371
AvgFPSSimulation: 366.297699
AvgTrianglesPerSecond: 53105920
MinTrianglesPerSecond: 6843422
MaxTrianglesPerSecond: 192940764
AquamarkScoreRender: 34032
AquamarkScoreSimulation: 18315
AquamarkScore: 176412
---
Looks like everything works like it should