Were having a debate at school about this topic: "That the skills learned from video games are just as important as what is learned from books." I started wondering how this would be true especially for cRPGs. Opinions?
There was a study som while ago which said that those surgeons who (had) played games had better skills than those who had not. They had improved hand-coordination that was quite useful in the operating room.
Also this is just a guess but games might improve memory functions. Its much more active hobby than TV that is mostly passivating. You might keep your memory longer if you play games until old age.
http://discovermagazine.com/2005/jul/brain-on-video-games
Good to have some authority on the subject
Of course I had to check what game he had played:Gee had so much fun playing Pajama Sam that he subsequently decided to try his hand at an adult video game he picked at random off a store shelf—an H. G. Wells–inspired sci-fi quest called The New Adventures of the Time Machine. “I was just blown away when I brought it home at how hard it was,” he says. “I thought, ‘You can’t tell me that people go to the store and pay fifty dollars and buy this!’ Then I found out that there are billions spent each year on these games.”
Gee’s scholarly interest was also piqued. He sensed instantly that something interesting was happening in his mind as he struggled to complete the puzzles of The Time Machine. “I hadn’t done that kind of new learning since graduate school. You know, as you get older, you kind of rest on your laurels: You learn certain patterns, you know your field, and you get a lot of experience. But this requires you to think in a new way. I saw that the excitement of this is the challenge and the difficulty and the new learning. That’s what makes it fun!”
The New Adventures of the Time Machine
"Unfortunately, pretty pictures can't make up for the sheer number of frustrating elements in the game in addition to the problems with the story, the puzzles, and the control. For instance, you lose health when you save your game. Crucial cutscenes won't cue properly, which makes progress impossible. The list of complaints goes on and on."
"It's a nonsensical story periodically interrupted by a string of infuriating puzzles."
"I can actually agree with the gamespot review for once. this game sucks."
http://www.gamespot.com/pc/adventure/newadventuresofthetm/
Critic Score (8 reviews) 52% User Score (38 votes) 61%
the skill I find trained the most when I'm playing cRPGs is patience.
To be perfectly honest, I don't think there's anything significant I've learned from cRPG's.
I think there may be other ways to classify things besides "educational" | "just entertainment."
For example, while I am entertained by walking the dog, going to a Bruckner concert, seeing an exhibit of Sally Mann's photography, or reading "The Waste Land" by T.S. Eliot, and I don't think I really learn any useful (or even useless) skills from doing these things, somehow I feel it's just slightly wrong to call them "just entertainment."
I certainly get a different kick out of them than things I do consider to be "just entertainment," such as playing Tetris, listening to/watching MTV, or leafing through an evening paper to catch up on the gossip.
Were having a debate at school about this topic: "That the skills learned from video games are just as important as what is learned from books." I started wondering how this would be true especially for cRPGs. Opinions?