Game Informer - Video Games Vanishing History

Couchpotato

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Game Informer posted an interesting article about gaming history, and how it's vanishing before our eyes in the last fifteen years.Here is a short sample.

Thanks to the proliferation of blogs, websites, and videos on services like YouTube and Twitch, there is more content on video games being produced than ever before. However, we're also losing a significant portion of the industry's history on a daily basis.

Last weekend, we read the sad news that Ralph Baer, the creator of the Magnavox Odyssey and generally recognized as the "father of video games," had passed away. I had the opportunity to interview him for the May 2009 issue of Game Informer. However, outside of our own archives, loyal readers who save their magazines, or some libraries that (hopefully) keep Game Informer in their stacks, old magazine article are largely inaccessible.

Game Informer does keep digital archives – to a degree. Lots of it is hard to find on servers or, if it's older, on CD-Rs that are probably rapidly decaying. Thankfully, I'm terrible about cleaning out my hard drive, so I was able to find an old Word document containing an early edit that was actually longer than what we ran in print. I posted it on Monday and you can read it here. But that's just luck – it's just as likely that an interview with one of the men who invented games could have be lost forever.

The past 15 years have been tumultuous for the media business, both traditional and online. Just think back to all the once-popular game magazines and websites that are gone: GamePro, 1up.com, GameSpy, Nintendo Power – the list goes on. With each closure, an important part of game history disappears. Online servers are shut down, reducing thousands of interviews, news stories, and game reviews to 404 errors. I'd like to believe the archives of physical issues of old game magazines are preserved, but that's not often a priority when people are losing jobs and figuring out what to do next. In any case, even if a conscientious employee rescues the back issues, they will likely be locked away in someone's garage or basement.
More information.
 
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There is an online museum for Computer Gaming World. It does make a nice nostalgia trip to peruse the old issues. I suspect a nice monthly online column would be "This Month in Gaming History", covering events 10, 20 and 30 years ago.
 
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Well thank you for the link I knew someone would post it.;)

I haven't visited that site in years.
 
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Archive.Org keeps a heck of a lot of old websites (though minus the pictures most of the time).
 
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Plus, older games which require old / ancient versions of DirectX can't be emulated.

It goes worse with shaders : Shaders cannot be emulated - as far as I know, I'm no expert in this - so much that games are playable.

The DOS games era will - on the PC - the ONLY well documented PC gaming era, because of its reliable emulators.

Other games might only run via virtualization - and it needs to be found out in how far older games are able to run this way.
 
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I think the game writing and journalism (via archives like the aforementioned Computer Gaming World archive) from the pre-2000 era will actually persist better than some of the more current stuff.

In terms of the actual games, GoG (and to a lesser extent Steam) have done a lot to keep older games both available and playable. I think the era that is most likely to be lost (or if not lost, largely forgotten) is the pre-DOS era (C64, Apple II, and earlier) of games. There's some great gems from that era that never made it to PC beyond via emulation.
 
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Old magazines were worth solid gold. I still have all my old PC Gamer magazines. There will never be another era like the mid to late nineties. You had CD-ROM, 3DFX cards, and other technologies emerging. You felt that the future had limitless possibilities and everyone in the industry felt the same way. All gamers were dreaming of the future they would soon be ushered in. You had irreverent ads that would make marketing people panick today, the likes of John Romero's "Suck it down", and 3DFX saying that "there are two kinds of gamers: ones who play on consoles, others who have seen breasts" to promote its voodoo cards. Gaming was still a hobby and not destroyed by suits and political correctness. There was this bedazzling carefree vibe that just went away completely. You had the likes of Duke Nukem 3D, Blood and Shadow Warrior where the goal seemed to be to give the finger to the rest of the world yet in a juveline and lighthearted way.The biggest PC Gamer magazine was something like 550 pages and it even had columns on wargames and educational CD-ROM software.

I wish these days would come back and last forever.
 
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