Here are a few more reviews for Pillars of Eternity:
Pixeljudge, 4.5/5
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Pixeljudge, 4.5/5
KotakuThis is an example, and arguably THE example, of a Kickstarter project done right. Obsidian clearly spent a lot of time and had a lot of passion for this game and it just shows everywhere. The game looks great, sounds great, plays great. I’ve played some Kickstarter funded projects and wondered when I was going to get the rest of the game. I play Pillars of Eternity and wonder what happened to the last five hours. It’s simply a joy to play which is pretty much one of the highest compliments I can give a game. I’ve enjoyed thousands of games over the last 30+ years. Few have been consistently a joy to play to the point where I look forward to the next time I can sit down with them and in some cases actively set up my schedule to make more free time for them. Pillars of Eternity is one of these rare gems. Even if it wasn’t for a review, I’d be playing this game relentlessly...and I think you should play it too.
MacGamerHQ, 4.5/5Forget that one designer and his cockamamie claims about how games can only recreate childhood joy. Pillars of Eternity is capable of evoking so much more than nostalgia. Maybe it’ll get you to care about the fates of its fictional characters, like the enigmatically insane Durance and the chill-yet-tormented Edér. Maybe it’ll get you to stop and ogle at some of gorgeous art you’ll find throughout Dyrwood and neighboring regions. Maybe it’ll get you thinking about some of the themes it explores—death, purpose, faith—and challenge your viewpoints in interesting ways.
EPN.tv (video review)Despite relatively low system requirements (see below), Pillars of Eternity looks beautiful, even on my 5 year old iMac. The settings are detailed, different characters are easily discernible by their appearance and clothing, there are nice volumetric effects, and the graphics serve the story well. Likewise the sounds and voice acting. The only quibbles I’d have with the dialogue is that sometimes you’ll meet an NPC for the second or third time and be greeted as though it’s the first before the actual dialogue boxes appear; also the stock phrases from your party when you enter different game modes get repetitive. These are small issues that only stand out because everything else about the game is so superior.
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