ChienAboyeur
SasqWatch
- Joined
- March 29, 2011
- Messages
- 6,265
That is a matter of taste only. Cats can absolutely love a torn cardboard and dogs buried, rotten bones.
Stellaris is exciting as to see how Paradox solves issues.
One issue, for example, is the disjointed maps. In other paradox prodcuts, battles happen on the same map as movement planning.
In Stellaris, the combat map is separated from the movement map. The combat map adds nothing but tedium at the moment.
It forces the player to switch from one to another. Maybe Paradox want to push a small RTS like mini game.
Stellaris is exciting as to see how Paradox solves issues.
One issue, for example, is the disjointed maps. In other paradox prodcuts, battles happen on the same map as movement planning.
In Stellaris, the combat map is separated from the movement map. The combat map adds nothing but tedium at the moment.
It forces the player to switch from one to another. Maybe Paradox want to push a small RTS like mini game.
- Joined
- Mar 29, 2011
- Messages
- 6,265