Grotesque - Put on Hold, Replaced by Tactics Game

Dhruin

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Worthplaying has two announcements from Silent Dreams, whom you may recall from their stylish concept Grotesque: Heroes Hunted. It seems publisher discussions have not gone well and the project is on hold:
Grotesque is a new adventure/rpg from German developer Silent Dreams, and promises to be an original blend of traditional fantasy RPG (like Gothic, Fable, Baldur's Gate, Planescape Torment) and sarcastic humor with adventure elements along the lines of Monkey Island. With a nearly finished version ready, tough publishers negotiations forced Silent Dreams to put development on hold and focus on a smaller projects instead.
...and instead, they are pursuing a "tactics" game called Grotesque Tactics: Evil Heroes for the PC and Wii:
The digital market of Wii is perfect for independent developers like us. Grotesque Tactics is going to be one of the most beautiful but also one of the most enjoyable WiiWare games.", says Rayk Kerstan. "Tactical RPGs have a big tradition on Nintendo platforms and are extremely popular. We would like to bring some fresh air in the tactical RPG genre. Our experience and passion for RPGs is in good hands in the Nintendo community."
"Although there are many fans of round based games, there aren't as many such games for PC. A Tactical RPG is a brand new experience for players on PC. We'd like to show them why console‑players love Tactical RPGs. In addition, the lovely anime graphics run as well on a low PC.
More information.
 
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Grotesque:Heros Hunted was kinda promising.
but this?!

drawings look like some bad fanart from deviantart...
 
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Yeah, they should replace the drawings. I wouldn't critisize the quality so much (people bought "Edna bricht aus", too) - they just don't fit to the rest of the art.
 
I like Tactical RPGs when they're about ... tactics. The problem I have with jTRPGs (is that a new acronym?) is that is seems they're more focused on power-leveling than in actual tactics. It's like you're required to do mindless level grind to even finish the game. I've played a few but usually stop playing when I start seeing my enemies being 20 levels above me, where no tactic you can use can get you to win (when monsters one shoot your 'tank' you know you're under-leveled)
 
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I agree.JTRPG focus more on leveling than tactics.This is why i dont like jrpg at all.The combat are not fun at all.
 
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I'm playing Jeanne D'arc and it doesn't seem too much about grinding. It's pretty cool if you have a PSP. Anyway - here's hoping this TRPG hits the spot.
 
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I'm playing Jeanne D'arc and it doesn't seem too much about grinding. It's pretty cool if you have a PSP. Anyway - here's hoping this TRPG hits the spot.

Not all are like that, but sadly, the company that makes most of them (Asus or Atlas or something like that) makes them all the same, different stories, different characters, different abilities, but they all have some sort of 'item world' or basically a random dungeon generator where you bring your characters for endless mindless grinds.
 
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Valkyrie chronicles is a great JTRPG, whit not much grind, if any at all. If I rember correct I completted the game at levet 16 (whit most troops) or somthing like that. I can dtrongly recomand it.
 
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