Diablo 3 - Confirmed in Paris

Well I solved my problem back then by simply login and leave the game running so the other person couldn't use my key and obviously gave up. Maybe I should re-install and see if big bob still uses my key.

I asked around and apperently it is possible to get a valid key with key gen but the chance is like winning in lottery. Most of the valid keys are not possible to get with any keygen. I think you just got really unlucky.

Also today blizzard announced that it is impossible to play in battle.net with warez versions!

Diablo2 with over 4 milj. sold copies is the best selling pc "rpg" known to man. Im sure its just a funny coincidence that this best selling game also has an almost unbreakable multiplayer DRM.
 
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Diablo has never claimed to be anything other than an action RPG. :p

I've never understood the hatred for Diablo. It is not, was not, and was never intended to be, an "RPG". You see it on lists for worst rpg's all the time. There's a very good reason its a bad rpg. It isn't one. Pick up the original box and see if you can find "rpg" anywhere on it. I've seen people blast Diablo and it's clones for being all "essentially the same". Ummm... every single game of every single genre is "essentially" the same. Every shooter is essentially the same. Every rts is essentially the same. Every Bioware game is essentially the same. So what? Why does anyone care what someone finds fun? I despise party based games. A lot of people love them. Enjoy them. I don't care if you play them. They're simply not my cup of tea.

I play action rpg's almost exclusively. I am disabled and I am in pain every day ranging from moderate to excruciating. I like a game I can pick up and play without worrying about forgetting where I am in case I haven't been able to play in a while. I don't care about story. I'll read a book if I want a good story. I want to have fun, as does everyone else. These types of games are perfect for me.
 
First - Blizzard needs no advice on art direction from anybody posting here - or frankly - posting anywhere else, either.

Second - All this "no story" nonsense is historiography as much as criticism. Diablo II had a better story than NWN1's OC. Which perhaps says as much about NWN1's light story as it does about Daiblo II's kickass cutscenes, but the "Diablo had no story" whine is, imo, out of touch with the evidence. Just because it was not a text driven game does not mean that the narrative and quality of the story advanced by the game was not there.

Third - it appears "cool" to dis Diablo here, in a forum where PS:T is venerated as the be-all-and-end-all of CRPGs. That may make your position "cool" to you - but to my eyes - it makes you look pretty silly.

How a person who likes CRPGs cannot be excited about Diablo III is, tbh, beyond my ability to grasp.

Fourth: The degree of polish and sheer length of the game play trailer is absolutely astounding. For every other game developer - that's a gilt finished product video released two weeks before ship. For Blizzard - that's a video of a middling beta. The quality of the animations, particle systems, shaders, frame rate and environmental interaction was kick ass, seamless and from a development viewpoint - something to stand up and cheer about. The producers and leads at Blizzard have forgotten more about game development than I will probably ever know.

Blizzard is the only Quadruple A game developer. Everybody else, without singluar exception, takes a back seat when comparing the quality of their game products. I am in simply in awe of their skill at every level of development and production. I'll buy three copies on Day 1 - whenever Day 1 is.
 
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I never saw the cutscenes of D2. They never interested me much.
So much about "immersion" on my side.
 
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Ahh, time to dust off Titan Quest and rejuvenate the melancholy of D1/D2.

I'm looking forward to D3, after losing my investment in Hellgate.
 
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I just noticed that D2 and LoD are back in the top 10 PC games sales at Amazon.co.uk amazing really.
 
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After reading your post, I have no doubt that there are a great many things that are beyond your ability to grasp.
Agreed. He was dismissive of nearly everyone else's opinions with no valid reasoning, and then provided a weak alternative opinion wrapped in "I'm smart so I'm right" rhetoric. Unimpressive.
 
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I understand how people can perceive Blizzard as a flawless developer, but if we look at history and what often happens when any individual or corporation becomes this popular or successful, there is cause for concern.
 
First - Blizzard needs no advice on art direction from anybody posting here - or frankly - posting anywhere else, either.

Second - All this "no story" nonsense is historiography as much as criticism. Diablo II had a better story than NWN1's OC. Which perhaps says as much about NWN1's light story as it does about Daiblo II's kickass cutscenes, but the "Diablo had no story" whine is, imo, out of touch with the evidence. Just because it was not a text driven game does not mean that the narrative and quality of the story advanced by the game was not there.

Third - it appears "cool" to dis Diablo here, in a forum where PS:T is venerated as the be-all-and-end-all of CRPGs. That may make your position "cool" to you - but to my eyes - it makes you look pretty silly.

How a person who likes CRPGs cannot be excited about Diablo III is, tbh, beyond my ability to grasp.

Fourth: The degree of polish and sheer length of the game play trailer is absolutely astounding. For every other game developer - that's a gilt finished product video released two weeks before ship. For Blizzard - that's a video of a middling beta. The quality of the animations, particle systems, shaders, frame rate and environmental interaction was kick ass, seamless and from a development viewpoint - something to stand up and cheer about. The producers and leads at Blizzard have forgotten more about game development than I will probably ever know.

Blizzard is the only Quadruple A game developer. Everybody else, without singluar exception, takes a back seat when comparing the quality of their game products. I am in simply in awe of their skill at every level of development and production. I'll buy three copies on Day 1 - whenever Day 1 is.

Although I do not agree with Steel_Wind's need to pick on some one with another opinion I do, however, agree with points 2 and 4.

Alrik Fassbauer said:
I never saw the cutscenes of D2. They never interested me much.
So much about "immersion" on my side.
There are only 5 of them in the entire game and you chose to skip them anyway. I don't think you can blame the game for that.
 
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"Cool" to dis Diablo here? Come on Steel_Wind, you've got the wrong forum. There's a handful of people who didn't like them, a handful who loved D1 but have misgivings about D2 and another group that love them. There's no obvious bias over some cool factor that I can see.

As for some CRPG fans not being excited over D3, it's beyond my ability to grasp how you can't grasp that. You'll need to explain to me in detail why I have to be excited.
 
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We should of course be careful with how we word our perception, but in my view most places are rampant with people who dislike whatever they dislike, for who knows what reason.

I don't think that people "dissing" D2 here necessarily think it's cool, but I do have trouble understanding why objectivity has to go by the wayside. I mean, art is in the eye of the beholder and all that.

I personally think D2 is a lot deeper than many give it credit for, even many of its loyal fans. To dismiss it as a clickfest is showing of a lack of experience with the later stages of the game.

But I have no trouble understanding that tastes differ - and as basic a concept as that is - I think it's also one of the most often forgotten ones.
 
If tastes didn't differ there would be no use for a forum.

This is a forum of public opinion no?
 
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i'm late to the party on this one, all i have to say is - YAYY!!

First Starcraft II, now this!

*pounces around being happy tiger*
 
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woges wrote:
If tastes didn't differ there would be no use for a forum.

This is a forum of public opinion no?


Exactly. I used to get angry about the Diablo hate, but I've learned to accept it as part of what gaming is about.

People feel strongly about games and identify with their favorites--the ones they most enjoyed, that gave them the experience they were looking for, and delivered the elements they wanted in a game. That some have a love for Diablo to me doesn't seem any different than that others have the same feeling for Fallout or KoToR or Baldur's Gate. Or Doom or Zelda or Ms PacMan. I don't always understand why one game has to be "bad" for another game to be "good", but we're dealing with human nature here, and that's just how people are.

You can tell me that one game is superior to the other using your standards of enjoyment, and I can counter with mine--the fact remains that gaming tastes are one of the most subjective things out there. Some games are indeed bad to more people than others, some are buggy, crash-laden messes, or glaring examples of poor design and implementation, but those games seldom sell over 4 million copies or are still played by significant numbers of people 8 years after release. Diablo will always be hated by some, and that's fine. There are plenty of games coming out now I have no interest in or actively think are stupid--I just don't have the time or inclination to go all over the net bitching about them to people who want to play them. ;)

Bottom line--no one will make anyone buy or play Diablo 3, or any other game against their will. If it should succeed, it doesn't mean that other games automatically fail. I'm not going to be all upset that D3 doesn't please everyone. I'm just glad it's finally actually happening.
 
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It's all a matter of taste, in the end.
 
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woges wrote:



Exactly. I used to get angry about the Diablo hate, but I've learned to accept it as part of what gaming is about.

People feel strongly about games and identify with their favorites--the ones they most enjoyed, that gave them the experience they were looking for, and delivered the elements they wanted in a game. That some have a love for Diablo to me doesn't seem any different than that others have the same feeling for Fallout or KoToR or Baldur's Gate. Or Doom or Zelda or Ms PacMan. I don't always understand why one game has to be "bad" for another game to be "good", but we're dealing with human nature here, and that's just how people are.

You can tell me that one game is superior to the other using your standards of enjoyment, and I can counter with mine--the fact remains that gaming tastes are one of the most subjective things out there. Some games are indeed bad to more people than others, some are buggy, crash-laden messes, or glaring examples of poor design and implementation, but those games seldom sell over 4 million copies or are still played by significant numbers of people 8 years after release. Diablo will always be hated by some, and that's fine. There are plenty of games coming out now I have no interest in or actively think are stupid--I just don't have the time or inclination to go all over the net bitching about them to people who want to play them. ;)

Bottom line--no one will make anyone buy or play Diablo 3, or any other game against their will. If it should succeed, it doesn't mean that other games automatically fail. I'm not going to be all upset that D3 doesn't please everyone. I'm just glad it's finally actually happening.

I completely agree with you Magerette. We all have our own tastes in games, just like in everything in life. And there will always be at least one person (usually many, many more) who does not like some game that a majority of people do like.

I'm a shining example of that... Diablo was more boring for me than watching paint dry... which is the reason I vowed never to give money to that franchise again. A lot of people disagree with me on that, and that's okay. On the other hand I really enjoyed Dungeon Lords (some could argue that it was a form of Diablo-Clone, though I disagree), while the majority of players thought it was one of the worst games they had ever played.

We all have individual tastes... and individual opinions on what makes a game a RPG... and in the end that's all that really matters... if you like it that's great for you... if you don't that's good as well.
 
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Some serious revelations here ;)

Yes, a place like this is for discussion. But you seem to have missed my point.

I was talking about objectivity, which is a nice concept when having a discussion. Tastes differ, obviously, but that does not mean one taste is better than another. We can have a discussion without becoming overly subjective and dismiss something as "utter crap" - we can simply choose to explain why we don't like it and accept that there are valid reasons others like it.

That's what seems to be lost on occasion.
 
I personally think D2 is a lot deeper than many give it credit for, even many of its loyal fans. To dismiss it as a clickfest is showing of a lack of experience with the later stages of the game.

I completely agree. I've written op-ed pieces long in the past that argue most hack'n'slash RPGs completely miss some of the core components of Diablo 2's success - namely a surface accessibility that belies the depth of the skill tree system. There's a reason so many people have played D2 for so long and the ability to build different, complex builds is part of it.

But that doesn't change the fact that D2 had a different atmosphere and immersion factor for me, so I'm at a loss to understand why I have to be excited about D3 according to Steel_Wind.
 
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