Zaleukos
Bum
- Joined
- November 4, 2006
- Messages
- 2,013
Well to each their own, I thought it was a bit ridiculous that you could be a Mage\Thief\Monk\Fighter\Cleric.
It's not really comparable, as multiclassing in 3rd edition does mean sacrificing levels in other classes. Your character would have gimped weapon skills (all classes except for fighter gain 0 points at level 1, thats a -4 compared to a straight cleric or thief) and be limited to low level cleric and mage abilities of limited use. Compare that to a kensai 7/mage in BG2, the kensai levels have cost 1/6 of a (high) mage level...
Havent tried 4th edition, is the principle similar to the TDE ruleset (Drakensang) where your class gives you starting skills and bonuses, but still lets you learn almost every skill if you choose to spend your XP that way?
It isn't really amazing; it's a quality game. I'm looking forward to Icewind Gate getting done, and being able to play BG/BG2 through in 3E mechanics. ToB might be a bit much for that engine though, due to the HLA's.
I thought Icewind Gate was abandoned?
That said I agree with your take on 3rd edition being a more interesting ruleset (2nd edition characters are basically defined by level and class, there's not much thinking involved in character building), but I am not sure a 3rd edition BG1/BG2 ever was realistic. As experience and levelling works so differently it would require rebalancing every encounter...
- Joined
- Nov 4, 2006
- Messages
- 2,013