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I really dread the incremental bits of influence from DA2 creeping into the game the more I read about it. It's a worry that balancing and compromising concepts from the two previous combat systems is likely to produce a mish-mash of ideas which attempts to appeal to all, rather than more appropriately forge further in the "spiritual successor to Baldur's Gate" direction.
Do you have to micro manage a character I wonder, there seemed to be a lot of diving/rolling about and using a chain to pull an enemy - whilst not in direct control of a character would they do that?
Day 1 purchaseI already told people from Bioware awhile ago to do a Cthulhu Old West rpg so that is what they are doing next.
Yeah they added a stealth section into Mark of the Assassin, and it was dreadful. It was a shame because on the whole I thought MOTA was a step up from the main game and considerably better than Legacy, despite having whatsherface in it.I just want to know if you can scout ahead with your thief which was taken away in DA2?
I already told people from Bioware awhile ago to do a Cthulhu Old West rpg so that is what they are doing next.
I love that idea.