SpoonFULL
SasqWatch
That "vast RPG" they were circulating though made me hope for a more open ended structure. They could do i.e one (or more) central hub and a few maps (that really could be made bigger and more involving I believe even with the Red Engine) that you could move around and take sidequests in a less strictly linear chapter driven fashion.
That's how E.Y.E: Divine Cybermancy is structured actually!