|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Puzzle Quest 2 - GDC Roundup

Default Puzzle Quest 2 - GDC Roundup

March 12th, 2010, 11:43
Omega sent in a bunch of Puzzle Quest 2 links mostly related to GDC, so I'm going to collect them here.
…and a quote from IGN:
While the puzzle battles are pretty familiar, moving about the game world is completely different. Gone is the world map with various towns and caves to visit. Puzzle Quest 2 takes place entirely in the town of Verloren and the dungeon below it. This is more of a dungeon-diving game and most of your quests and side quests will lead you into the depths underneath the village. Like the first game, you can take on multiple quests at once and keep track of them all in your journal. Eventually you'll reach warp points that will allow you to jump to previously explored areas of the dungeon. And there is always the opportunity to just run around killing monsters if you want to do some grinding. Unlike the original PQ, purple gems don't provide experience. They now provide mana and experience is awarded at the end of battle.

You also have a much closer view of the world this time around, due to the camera being zoomed into your characters. You'll be able to walk right up to individuals and engage in conversation while some light voice acting lends the NPCs personality.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
SasqWatch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,967

Default 

March 12th, 2010, 11:43
Ha—Verloren is Dutch for lost. They used a Dutch word! Fun. The game looks pretty interesting, too.
Thaurin is offline

Thaurin

SasqWatch

#2

Join Date: Oct 2006
Location: The Netherlands
Posts: 2,397

Default 

March 12th, 2010, 12:16
Originally Posted by Thaurin View Post
Ha—Verloren is Dutch for lost. They used a Dutch word!
Ha ! I just wanted to write exactly the same for the German language !

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#3

Join Date: Nov 2006
Location: Old Europe
Posts: 15,936

Default 

March 12th, 2010, 13:20
First!11! They probably took it from German. People like German better. Must be all those philosophers.
Thaurin is offline

Thaurin

SasqWatch

#4

Join Date: Oct 2006
Location: The Netherlands
Posts: 2,397

Default 

March 12th, 2010, 17:24
I don't know, really ! It could have been either language !

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR

#5

Join Date: Nov 2006
Location: Old Europe
Posts: 15,936

Default 

March 12th, 2010, 18:17
Looks very promising. So far no word about a PC release, apparently—these previews are all XBox and DS.

Where there's smoke, there's mirrors.
magerette is offline

magerette

magerette's Avatar
Hedgewitch
RPGWatch Team

#6

Join Date: Oct 2006
Posts: 7,929
RPGWatch Forums » Comments » News Comments » Puzzle Quest 2 - GDC Roundup
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:17.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch