Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » ES4: Oblivion - Retrospective @ Spawn Kill

Default ES4: Oblivion - Retrospective @ Spawn Kill

March 25th, 2010, 21:07
Originally Posted by GhanBuriGhan View Post
We don't need to argue about Oblivion as a great example for choice and consequence. It is very clearly not. But to be honest, I don't remember a single quest with choice from MW atm.
It's not exactly the strength of MW either, but the game has a few with choices. Dealing with mafia boss Orvas Dren (blackmail or murder), the no-good guy who bought clothes and crap on credit, and the murder in Balmora can IIRC be resolved in a few ways.
Zaleukos is offline


Zaleukos's Avatar


Join Date: Nov 2006
Posts: 1,907


March 25th, 2010, 21:20
@JDR- The items are still scaled in most cases, but much more stingily. If you're in bandit caves, even at level 15, you're not going to find much more than steel. Oblivion is too easy on normal without any mods, but the devs will freely admit that modding is a huge part of the whole idea. They make a world and modders help flesh it out. I absolutely love them for that, though I understand those that don't.
crpgnut is offline


crpgnut's Avatar
Took an arrow to the knee
RPGWatch Donor
Original Sin Donor


Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 4,956


March 26th, 2010, 09:43
I think they are editing

ILevCreaLevelDifferenceMax &

in CS .
Tragos is offline


Tragos's Avatar


Join Date: Jun 2009
Location: Athens (the original one)
Posts: 1,439


March 26th, 2010, 09:43
In Morrowind, you had to choose between guilds and houses though. Such choices had quite an impact. Those choices are gone in Oblivion.
Maylander is offline


Original Sin Donor


Join Date: Oct 2006
Location: Bergen
Posts: 5,947
Send a message via MSN to Maylander
RPGWatch Forums » Comments » News Comments » ES4: Oblivion - Retrospective @ Spawn Kill
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 19:40.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright by RPGWatch