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Dragon Age 2 - Five Facts About Hawke
July 12th, 2010, 22:11
GameInformer magazine has the exclusive on the Dragon Age 2 reveal but they've kicked up a few tidbits for the website. Five Facts About Hawke:
1. Hawke will be a voiced character.More information.
Unlike Dragon Age: Origins, the player's character in Dragon Age II will be fully voiced. This opens the door for a more cinematic approach to dialogue and creates an identity for the character outside of the text you see on-screen. It also eliminates those awkward scenarios where you feel like your character should be reacting, but instead just stares blankly without so much as a grunt.
2. Hawke is human.
Yes, that means that you won't be able to select Hawke's race. However, just because that one aspect of Hawke's backstory is set doesn't mean BioWare is eliminating character creation. You can still choose your class and customize your appearance. When we visited BioWare's studio, we only saw (and heard) the male Hawke in action, but the team promises that players can select either gender for the character.
July 12th, 2010, 22:11
I don't like him to be overly active and voiced.
What did the Avatar say? Name, job, bye. It was enough, for it was YOU, YOU where the Avatar. Not some premade voice and premade char and premade reactions. What exactly you said as the Avatar was in your mind!
I preferred it that way. When a "hero" is saying too much, its no longer me, its just some dood I watch over the shoulder, and thats no longer a RPG.
What did the Avatar say? Name, job, bye. It was enough, for it was YOU, YOU where the Avatar. Not some premade voice and premade char and premade reactions. What exactly you said as the Avatar was in your mind!
I preferred it that way. When a "hero" is saying too much, its no longer me, its just some dood I watch over the shoulder, and thats no longer a RPG.
July 13th, 2010, 14:57
Originally Posted by elikalTotally agree. Reading a book (or listening to an audio-book) is not roleplaying.
I don't like him to be overly active and voiced.
What did the Avatar say? Name, job, bye. It was enough, for it was YOU, YOU where the Avatar. Not some premade voice and premade char and premade reactions. What exactly you said as the Avatar was in your mind!
I preferred it that way. When a "hero" is saying too much, its no longer me, its just some dood I watch over the shoulder, and thats no longer a RPG.
Wonders what SasqWatch is
July 13th, 2010, 15:33
Hmm… it seems they only dropped the ability to chose a race and the origin (which is unfortunate but not unlike most RPGs anyway) and added voice acting.
DA had a predefined last name as well… though it was never mentioned in the game
Also
+ That "Dragon Age II is not about killing an ancient evil"… I have to see it to believe it… Considering that is pretty much precisely the story of every RPG I've ever played (except perhaps from PS:T and that other one)
DA had a predefined last name as well… though it was never mentioned in the game
Also
Dragon Age II is not about killing an ancient evil or about quelling another blight; Hawke is the driving force behind the narrative. Over the course of the game's 10-year timeline, players' actions and choices will determine Hawke's history, relationships, and regrets…all in service to answering the larger question: Who is the Champion of Kirkwall?Sound fine… I don't see why it would limit "roleplaying" to the extend of making the experience the equivalent of "reading a book"
+ That "Dragon Age II is not about killing an ancient evil"… I have to see it to believe it… Considering that is pretty much precisely the story of every RPG I've ever played (except perhaps from PS:T and that other one)
—
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
July 13th, 2010, 19:21
Originally Posted by wolfingWell, apart from those "solo adventures", maybe.
Totally agree. Reading a book (or listening to an audio-book) is not roleplaying.
I don't know whether this kind of medium is actually common elsewhere ?
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
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