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RPGWatch Forums » Comments » News Comments » Winter Voices - Avalanche Now Available, RPS Review

Default Winter Voices - Avalanche Now Available, RPS Review

October 20th, 2010, 00:29
The first episode of Winter Voices, titled Avalanche, is now available. Here's the PR:
“Avalanche”, the season 1 prologue of the online Role-Playing Game “Winter Voices” is now available for download on www.wintervoices.com
Paris, October 15th 2010. BeyondthePillars, the French game production company, announced today the release of “Winter Voices’” first episode “Avalanche”. It is now available for download on www.wintervoices.com.

“Avalanche”, the introductory prologue to “Winter Voices” 7-episode season, provides between 4 and 5 hours of play. Each episode is available for 4,49 €.

“Winter Voices” is an entertaining and pioneering game whose main female character is at grips with the phantoms of her past. The team’s editorial and creative angle is to enable the player, through the provision of regular episodes, to follow the heroine’s physical and mental journey in an adventure that is riveting to the end.

“Winter Voices” was presented to professionals at the Cologne GamesCom (Germany) last August and received good reviews including the nomination “Best RPG novelty” by RPG France

The prologue “Avalanche” was first played at the popular Festival du Jeu Vidéo in Paris (France) last September. Its innovative approach and unique game-play – defensive and psychological – were appreciated, particularly by the many games bloggers who came to meet the team

Recently, Canard PC (French video games magazine) rated “Winter Voices” 8/10 while the game’s exclusive soundtrack by Balthazar Bénadon, already freely available on www.wintervoices.com, has been highly praised, particularly in Anglo-Saxon markets (GameVortex)
There's also a very well written review at Rock, Paper, Shotgun. The result is mixed - but probably worth a look if the art or premise interests you:
Winter Voices is upsetting. Heartbreaking, even. And writing this review is the hardest part of all. Because my word, is this ever a wonderful idea for a game. And boy, does it ever disappoint.

But I’ll get to that. Just let me be positive for a minute, because this is a brave little game that deserves some love.
More information.
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October 20th, 2010, 00:29
What's also interesting is that the whole game is written with Adobe Air, so it works on whatever platform Air supports. I'm just playing it in openSUSE.
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