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RPGWatch Forums » Comments » News Comments » Wildman - Interview @ IncGamers

Default Wildman - Interview @ IncGamers

February 4th, 2013, 18:36
IncGamers interviewed Chris Taylor on Wildman and Gas Powered Games. This next bit is about what might happen when the Kickstarter will fail.
IncGamers: Was that kind of a hint there that if this Kickstarter doesn’t go through, that you’d be launching another one, essentially?
Chris: It kind of sounded like a hint, but it wasn’t. It was pure… you know, I don’t care what you’re doing, I don’t care if you’re trying to… like, anything you do, if you fail at it and you do it again, you do better at it. You keep doing the same thing over and over again until you master it. You get back on the horse. But if you’re at the rodeo and the bull throws you off and the clowns rescue you, you don’t go back on the bull – you go to hospital for two weeks! The bruising goes down and you recover and you think “Maybe next year’s rodeo, I might try it again with the lessons learnt.”
You don’t chase the clowns away and get back on the bull right away, you have to recover from it. We’ll have a very difficult situation to manage through but I want to say that the phone has been ringing, people have been calling and asking us about Wildman. They are saying, “Hey, maybe there is a partnership here.”
I don’t know the details, those conversations are just getting started. We haven’t worked out any terms – it’s just the phone has rung and I’m really busy, and we’re going to kinda see how it goes. But let’s say, for example, the campaign doesn’t go through and someone says “How about we kick in $500,000 and you give us rights to territories X, Y and Z,” and then someone else comes along and we give them rights to another territory. Maybe we can do this a different way, and maybe we can do some fundraising right off our site, which you can actually do right now.
I think we’ve raised a grand total of $1,000 because we direct people to the Kickstarter site. We don’t want to raise the money through our site, per se, unless you don’t have access to Kickstarter. This is a really subtle point – in case you can’t get access, you can still get our site. If the thing doesn’t go through we are going to refund those folks; they won’t be paying anything, to make that little quick digression.
Maybe there’s another way we can make Wildman, but that does not mean going right back to Kickstarter instantly. Maybe we can do it a different way if we can get funds to bridge the company. So anything is possible.
Thanks Asteria!
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February 4th, 2013, 18:36
For me at least, the game concept probably needs a rethink; it seems like it's trying to do two styles of gaming decently instead of just doing one really well, and probably ends up being not quite as appealing to either interest group. Honestly, the look isn't that exciting either—it's in a half animated/half realistic style. For a US audience, that may imply an older children's game. The Banner Saga pulls off the adult animated style in a much better fashion.

Regardless, it looks like they can still reach $500k, which indicates there a respectable amount of interest.
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