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Avadon - Interview @ Sub Gamers
March 10th, 2011, 03:22
There's a short interview with Jeff Vogel at Sub Gamers, discussing his background and Avadon:
The theme in Avadon is Power and how you can use (or misuse it), and as you stated - that could potentially lead to a game with a very dark mood. You prefer a humorous game - How do you accomplish that without compromising the theme and not making a farce out of it? Power after all, is quite a serious thing.More information.
J.V: It is possible to mix serious issues and humor. Fantasy RPGs lend themselves very well to this. It’s a big world with tons of characters and writing. I can put in a lot of variety in mood.
Seeing as you really make up a story and plot or a story line with several changeable plots - what was it that made you grow up to be a game developer and not an author? (This is a thought I often have when I see the complexity of the story in games - your average author couldn’t really become a game developer but it could definitely work the other way round, don’t you think?)
J.V: I love games. Always have. Been completely addicted to them since I learned to play Dungeons & Dragons in fourth grade. Writing games was just kind of something I was born to do.
March 10th, 2011, 03:22
I checked this out from their website and the main game screen is tiny for this game, if you have a laptop with a smallish monitor the game doesn't work very well.
March 10th, 2011, 13:22
Well, in the forum for the game there was a guy complaining about it and he said he had a laptop, and other people agreed with him.
March 11th, 2011, 06:09
Oh, good, I want to hear about it, it would be awesome if you did an impressions article.
March 11th, 2011, 19:21
March 12th, 2011, 04:57
OK, I've played it (briefly). What, exactly, is too small? Like, say, Baldurs Gate 2, the text and sprites can get small at big resolutions - you might need to turn it down. The actual game window size depends on the resolution you are using and whether you select "full screen" or "window". Can you clarify?
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