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Default Diablo 3 - Q3 Beta "Likely"

May 11th, 2011, 01:32
Gamasutra reports Blizzard are aiming for Diablo III beta testing in Q3 and are "working hard" for a 2011 release:
Blizzard president Michael Morhaime is "pleased to report" the developer has begun internal testing of the upcoming dungeon crawler; external testing is targeted for the third quarter ahead of a possible late 2011 launch.

In a Gamasutra-attended conference call, Morhaime said "I am pleased to report that we began internal company-wide testing last week. The game is looking great, and we are currently targeting a Q3 launch for external beta testing."
Thanks, zohaib.
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May 11th, 2011, 01:32
Meh, just announce a release date at Blizzcon this year, and I'll be happy!
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May 11th, 2011, 03:52
I hope it's more innovative than Starcraft II.
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May 11th, 2011, 10:19
Originally Posted by Drithius View Post
I hope it's more innovative than Starcraft II.
What would be their motivation for that when SC2 reviewed and sold so well?
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May 11th, 2011, 10:30
Originally Posted by DoctorNarrative View Post
What would be their motivation for that when SC2 reviewed and sold so well?
It's a conceit, but it could theoretically sell well AND be innovative

SC2 sold because of its name, and we don't know how it would have been received - had it been more than a visual upgrade of a 12 year old game.
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May 11th, 2011, 13:12
Originally Posted by DArtagnan View Post
It's a conceit, but it could theoretically sell well AND be innovative

SC2 sold because of its name, and we don't know how it would have been received - had it been more than a visual upgrade of a 12 year old game.
I can counter that argument with what about DA2 it tried to be innovative and look at all the negative feedback. That is why the industry mostly sticks to what sells and not what pushes innovation. When a game is nothing like its predecessor people are put off by it.

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May 11th, 2011, 13:54
Originally Posted by Couchpotato View Post
I can counter that argument with what about DA2 it tried to be innovative and look at all the negative feedback. That is why the industry mostly sticks to what sells and not what pushes innovation. When a game is nothing like its predecessor people are put off by it.
DA2 innovative?

Please tell me you're joking

Anyway, I don't think the bad feedback is because of changes - but because the changes sucked.
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May 11th, 2011, 14:20
Originally Posted by DArtagnan View Post
DA2 innovative?

Please tell me you're joking

Anyway, I don't think the bad feedback is because of changes - but because the changes sucked.
Still in the words of the developers they did try to be innovative. I see nothing wrong with SC2 the way it is. It's what the fanbase wanted and it was successful. See if its not broke dont fix it works well. Though I hate the forced battle.net connection. Now if they could make games faster than the 6-10 year development cycle they love then I would be happier. But thats the Online part and there obsession of making it perfectly balanced.

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May 12th, 2011, 09:38
Why do we need innovation in our games again?
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May 12th, 2011, 12:49
I think if there is any title on this earth that is going to stick to it's tried and true formula, Diablo is it.
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