|
Your continuous donations keep RPGWatch running!
Reply
Page 186 of 276
« First
<
86
136
176
184
185
186
187
188
196
236
>
Last »
Search Thread
Thread Tools
December 3rd, 2010, 17:31
Ah, nice ! 
Do you know there's an add-on for it ?
And a "Gold" version combining both already ? 
Plus, I think I remember Kalypso stating somewhere they wre already looking out for Tropico 4 …

Do you know there's an add-on for it ?
And a "Gold" version combining both already ? 
Plus, I think I remember Kalypso stating somewhere they wre already looking out for Tropico 4 …
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
December 3rd, 2010, 18:45
Originally Posted by JDR13I've played through it. I think it's generally not as good as the Penumbra series - but still a quite good game, and a bargain for the price they are asking.
Just started playing Amnesia: The Dark Descent. I played the demo a few months ago and wasn't really impressed, but after reading some very positive reviews I've decided to give it another try.
Sentinel
December 3rd, 2010, 18:48
After finishing Fallout New Vegas I went back to playing Civilization 4 which is what I always seem to do between other, new games. (Rise of Man: A New Dawn specifically)
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
December 4th, 2010, 01:11
Originally Posted by KasperFauerbyWell I hope it ends up being better than Penumbra for me, or I probably won't even finish it. I enjoyed the first Penumbra, but I didn't like the direction in which they started going in the second game. I didn't even bother playing the third after reading about it.
I've played through it. I think it's generally not as good as the Penumbra series - but still a quite good game, and a bargain for the price they are asking.
December 4th, 2010, 09:09
Originally Posted by Alrik FassbauerYeah I have read about both. I don't think I would buy any of them though since they don't seem to add too much…
Ah, nice !
Do you know there's an add-on for it ?And a "Gold" version combining both already ?
Plus, I think I remember Kalypso stating somewhere they wre already looking out for Tropico 4 …![]()
Maybe tropico 4 but not for a while.
What I enjoyed most is the random events… They help a lot … It would be great if there were many more of them with completely different results… I have been spending two days on the game now

I have done most of the scenarios on the campaign
December 5th, 2010, 12:22
Well I finished Amnesia already. It was entertaining, but short, and not all that memorable imo.
I've no clue what I'm going to play next, but I'm thinking about Divine Divinity.
I've no clue what I'm going to play next, but I'm thinking about Divine Divinity.
December 5th, 2010, 13:16
Originally Posted by JDR13If you haven't played it yet, you're in for a treat. The game has a somewhat evil sense of humor, which added to it greatly.
Well I finished Amnesia already. It was entertaining, but short, and not all that memorable imo.
I've no clue what I'm going to play next, but I'm thinking about Divine Divinity.
December 5th, 2010, 16:01
Gran Turismo 5 - the only game I ever plan on getting for my Blu-Ray player. Excellent break after a year of DA:O/A. Unfortunately if the industry continues it's current trend GT5 will be considered an RPG next year…
Watcher
December 5th, 2010, 18:43
Originally Posted by JDR13The opening dungeon is infamous for being three times as long as it should be. Supposedly, the game really shines once you get out, but I wouldn't know because I never managed to slog all the way thru it without punting in frustration.
I've no clue what I'm going to play next, but I'm thinking about Divine Divinity.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Great season, boys!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Great season, boys!
December 5th, 2010, 20:46
You know, I didn't mind that opening dungeon at all. Then again, I like creepy dungeons.
December 6th, 2010, 02:29
Why am I not surprised that you two can't even agree on a dungeon!!
—
If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
December 6th, 2010, 03:09
I don't know that we're disagreeing completely, actually (strangely enough, Thrasher and I see eye-to-eye pretty well game-wise). The atmosphere of the dungeon WAS quite good. The addition of some quick travel points back to town would have eliminated my complaint, because I just got tired of going back-n-forth half a million times before getting to the end of the slog.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Great season, boys!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Great season, boys!
December 6th, 2010, 03:39
Originally Posted by ThrasherThey also had a huge pile of totally crappy games that no one remembers any more. We just remember the odd gems poking up out of the steaming effluent.
I am amazed at how many classic great games MicroProse created back in the day: Master of Orion, Master of Magic, and XCOM. Were these guys brilliant? And why do so few modern games have a similar depth of gameplay?
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
December 6th, 2010, 03:41
Originally Posted by dteownerOddly I didn't mind the initial dungeon so much but I gave up on it not too long afterward. I don't even remember why, really. That's usually not a good sign (for the game, not me).
The opening dungeon is infamous for being three times as long as it should be. Supposedly, the game really shines once you get out, but I wouldn't know because I never managed to slog all the way thru it without punting in frustration.
—
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
Jagged Alliance 2 is alive!
http://www.ja-galaxy-forum.com/board…?ubb=cfrm&c=11
December 6th, 2010, 09:26
Originally Posted by BillSeurerI remember thinking the dungeon was really long when I first played the game, but at later play-throughs I didn't mind it at all. If you would actually time it with a watch I'm unsure if it's really that long
Oddly I didn't mind the initial dungeon so much but I gave up on it not too long afterward. I don't even remember why, really. That's usually not a good sign (for the game, not me).
In any case, the game as a whole is very very good.. so you shouldn't let the initial dungeon block you!
Sentinel
December 6th, 2010, 10:11
The opening dungeon is infamous for being three times as long as it should be. Supposedly, the game really shines once you get out, but I wouldn't know because I never managed to slog all the way thru it without punting in frustration.You can actually ignore the first dungeon if you want. I didn't go through it….. that said the game gets fairly boring….. it is kind of unfinished there is some parts which are really good… but than it becomes really empty at the later parts.
December 6th, 2010, 12:43
Originally Posted by PladioI read that the Add-On to Tropico 3 has as its strongest point a kind of tutorial for newbies to this game.
Yeah I have read about both. I don't think I would buy any of them though since they don't seem to add too much…
Besides : Larian admitted of it being a mistake of releasing this dungeon as a demo … The game would have perhaps sold better without it …
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
December 6th, 2010, 12:48
Yeah, the game is so much easier than Tropico I, I've been winning all the campaign maps without a problem, while I barely could go through a few elections in Tropico I.
Don't need a tutorial
Don't need a tutorial
December 6th, 2010, 17:58
Originally Posted by dteownerThere was some of back and forth. Certainly, the game gets alot more interesting for those of us who like non-linear open-world exploration once you get out of the initial town. DD I think is a must play, for this and the humor.Everyone shouldn't judge it on the first town.
I don't know that we're disagreeing completely, actually (strangely enough, Thrasher and I see eye-to-eye pretty well game-wise). The atmosphere of the dungeon WAS quite good. The addition of some quick travel points back to town would have eliminated my complaint, because I just got tired of going back-n-forth half a million times before getting to the end of the slog.
Reply
Page 186 of 276
« First
<
86
136
176
184
185
186
187
188
196
236
>
Last »
Next Thread »
« Previous Thread
| Thread Tools | Search this Thread |
|
|
All times are GMT +2. The time now is 23:39.


