|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dungeons of Dredmor - Gold!

Default Dungeons of Dredmor - Gold!

June 17th, 2011, 12:27
If you've been waiting for Dungeons of Dredmore then the wait is almost over. It has officially gone gold. I'll let Nicholas the Technical Director at Gaslamp Games do the honors:
There are now zero outstanding issues on our “must fix before ship” list. We’re going to play Dredmor internally for about 24 to 48 hours, and if we don’t find anything we desperately need to fix, we now have a Dungeons of Dredmor gold master build.

Nearly there, folks – we’ll have this in your hot little hands as soon as we can. Speaking for myself: having been working on Dredmor since 2005, it is *very* odd being done.
More information.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#1

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

June 17th, 2011, 12:27
I wonder if you guys make a review for it?
Truely curious how this game will play.
ikbenrichard is offline

ikbenrichard

ikbenrichard's Avatar
Fulltime RPG watcher

#2

Join Date: Jan 2009
Location: The Netherlands
Posts: 719

Default 

June 17th, 2011, 12:28
Finally. And really I want that one.
So the only question that remains: where do I buy/preorder it?
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#3

Join Date: Apr 2009
Posts: 4,647

Default 

June 17th, 2011, 13:23
I think this late in the stage there won't be any preorders. I would guess that after the weekend if they don't find anything wrong with it then they'll have it available for purchase.

Jay Barnson did a preview of Dungeons of Dredmor

I did as well.

We also have an interview coming up very shortly with David Baumgart from Gaslamp Games.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#4

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

June 17th, 2011, 13:34
Originally Posted by skavenhorde View Post
I think this late in the stage there won't be any preorders. I would guess that after the weekend if they don't find anything wrong with it then they'll have it available for purchase.

Jay Barnson did a preview of Dungeons of Dredmor

I did as well.

We also have an interview coming up very shortly with David Baumgart from Gaslamp Games.
Thank you for the reading material !
ikbenrichard is offline

ikbenrichard

ikbenrichard's Avatar
Fulltime RPG watcher

#5

Join Date: Jan 2009
Location: The Netherlands
Posts: 719

Default 

June 17th, 2011, 13:49
That's good news indeed. DoD sounds like one of the best indie RPGs ever. ( to me at least. )
Frozen Fireball is offline

Frozen Fireball

Frozen Fireball's Avatar
Trying to unfreeze

#6

Join Date: Feb 2011
Location: Iran
Posts: 193

Default 

June 17th, 2011, 18:13
Fantastic, never before have I been more pleased to see why an auto-updater failed!

Got my $5 bill set aside on my dresser and everything~
getter77 is offline

getter77

Sentinel

#7

Join Date: Jan 2009
Location: GA, USA
Posts: 266

Default 

June 17th, 2011, 21:30
I've been too swamped with Frayed Knights the last two weeks to play DoD more. I'm not sure how it has changed since I did the preview. Except for some impossible starting dungeon setups, I didn't really encounter any notable problems. Nevertheless, I'm looking forward to playing the final version. And since they priced it ridiculously low, it's a no-brainer.
RampantCoyote is offline

RampantCoyote

RampantCoyote's Avatar
Sentinel

#8

Join Date: Oct 2007
Posts: 562

Default 

June 17th, 2011, 22:12
Yeah ditto, at this price this is a definite buy for me (and I want them to be so successful that Spiderweb drop their prices too ).
coaster is offline

coaster

coaster's Avatar
Utarg of Utarg

#9

Join Date: Aug 2007
Location: Englandland
Posts: 529

Default 

June 18th, 2011, 07:00
Hmm, sounds like this is going to compete with my time with the BTTF game part 5 next week. Oh, I wish I had next week off from work instead of this week.
Last edited by Scrav; June 19th, 2011 at 02:29.
Scrav is offline

Scrav

Scrav's Avatar
Watchdog

#10

Join Date: Jan 2010
Location: Australia
Posts: 228

Default 

June 18th, 2011, 16:56
Where do you obtain this game; is there a demo ?
you is offline

you

Lazy_dog
RPGWatch Donor

#11

Join Date: Oct 2006
Location: usa
Posts: 314

Default 

June 18th, 2011, 21:53
Originally Posted by you View Post
Where do you obtain this game; is there a demo ?
watch you tube vids.
spend lousy 5 bucks….

i dont like bioware games
turian is offline

turian

turian's Avatar
Sentinel

#12

Join Date: May 2009
Location: Germany
Posts: 277

Default 

June 19th, 2011, 00:33
I watched some of the beta on you tube last night, and I went from kind of interested, to where can I pre-order or buy this as soon as it releases.

I've played thousands of hours of Moria over the last couple of decades, and this looks to have the same old school heart, with so much more added in. Can't wait.
Sin is offline

Sin

Sin's Avatar
Recluse

#13

Join Date: Mar 2011
Location: New Zealand
Posts: 96

Default 

June 20th, 2011, 14:40
Fair enough but I also don't see any mention on his site where to buy ? Is it being release via one of the download sites (gog, …) or from his own site ?

Originally Posted by turian View Post
watch you tube vids.
spend lousy 5 bucks….
you is offline

you

Lazy_dog
RPGWatch Donor

#14

Join Date: Oct 2006
Location: usa
Posts: 314

Default 

June 20th, 2011, 14:59
Okay, been too long since I played Rogue. Is a rogue-like always an underground type of game? From looking at the video, it looks like every tile is crammed with something, which makes no sense. Is this another feature of rogue-likes? Are they mostly a kill-Foozle type of game? Is the primary goal to clear the map levels? Are there typically lots of hidden doors or is everything out in the open? For $5, I can find out myself, but no use cluttering my hard drive with something I won't play. If anyone has played Monster's Den, is Dredmor similar?

'nut
crpgnut is offline

crpgnut

crpgnut's Avatar
Fantasy Novel Archmage
RPGWatch Donor

#15

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 3,411

Default 

June 20th, 2011, 15:00
Originally Posted by skavenhorde View Post
If you've been waiting for Dungeons of Dredmore then the wait is almost over. It has officially gone gold. I'll let Nicholas the Technical Director at Gaslamp Games do the honors:
More information.
Is the Mac version released simultaneously with the Windows one ?
How much of a wait if not ?
Thanks!
JonNik is offline

JonNik

JonNik's Avatar
SasqWatch

#16

Join Date: Oct 2006
Posts: 1,669

Default 

June 20th, 2011, 15:23
Originally Posted by crpgnut View Post
Okay, been too long since I played Rogue. Is a rogue-like always an underground type of game? From looking at the video, it looks like every tile is crammed with something, which makes no sense. Is this another feature of rogue-likes? Are they mostly a kill-Foozle type of game? Is the primary goal to clear the map levels? Are there typically lots of hidden doors or is everything out in the open? For $5, I can find out myself, but no use cluttering my hard drive with something I won't play. If anyone has played Monster's Den, is Dredmor similar?
Not really - Monster's Den is a group based rpg. It's underground and has loot, but that is where most of the similarities end.

Dredmor will be tile based, single character, and if it is anything like other roguelikes, it won't just be hack and slash (in a turn based sort of way). You will probably have to take advantage of the surrounding environment. Monsters may have different tactics, such as group swarming. Status effects may be severely debilitating. Items, as well as general equipment quite possibly will be essential to survival.

The key of a good roguelike is survival. Expect to die and expect to make mistakes. Expect the game to be unfair at times, but still logical. Playing anything less than permadeath is cheating yourself as well. To truly appreciate risk and survival is to be willing to lose everything.
Scrav is offline

Scrav

Scrav's Avatar
Watchdog

#17

Join Date: Jan 2010
Location: Australia
Posts: 228

Default 

June 20th, 2011, 16:02
Originally Posted by JonNik View Post
Is the Mac version released simultaneously with the Windows one ?
How much of a wait if not ?
Thanks!
I don't really know. I do know that MacOS is next on the list from what David said in the interview, but I don't know if it will be a simultaneous release or not. I'll ask Nicholas and get back to you.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#18

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

June 21st, 2011, 06:12
Originally Posted by JonNik View Post
Is the Mac version released simultaneously with the Windows one ?
How much of a wait if not ?
Thanks!
Ok, the official word from Nicholas is "I think so". So my guess is that if it isn't a simultaneous release then the Mac version won't be far behind.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#19

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

June 21st, 2011, 07:36
Nice, I very much prefer not to boot on XP (on the laptop) just to play a game (particularly one that seems perfect for small gaming sessions between things).

Thanks skavenhorde.

Off Topic:

I gave that Age of Fear you were telling us the other day a try. Fun game but it seems
to be very short… Am I right ? (the demo lasted all of 10 min)
JonNik is offline

JonNik

JonNik's Avatar
SasqWatch

#20

Join Date: Oct 2006
Posts: 1,669
RPGWatch Forums » Comments » News Comments » Dungeons of Dredmor - Gold!
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 04:40.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch