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Most memorable NPC dialogue
August 3rd, 2011, 15:29
My favorite recent NPC dialogue was from a guy named Maverick who could be found in King Henselt's camp in Chapter 2 of The Witcher 2.
I posted this awhile back in the Witcher 2 forum, but I think it's worth re-posting here.
I posted this awhile back in the Witcher 2 forum, but I think it's worth re-posting here.
"A human is one thing, but a specter is something else."
"There's no other way to put this… I shit myself… out of fear. Pants right full by the time I got back to camp."
"Now they mock me.. call me The Crapper."
August 3rd, 2011, 16:32
It's interesting to note that everything (or almost, not sure on a few) that has been mentioned was voice acted dialog.
Sentinel
August 3rd, 2011, 17:25
- The whole insult dialogues in Monkey Island 1.

- Ravel from PS:T was memorable too, of course.
- Some snake lady in Neverwinter Nights (forgot her name), I loved they way she talked.
You fight like a dairy farmer.- Also, Cortez in Dreamfall — see my signature.
How appropriate. You fight like a cow.

- Ravel from PS:T was memorable too, of course.
- Some snake lady in Neverwinter Nights (forgot her name), I loved they way she talked.
—
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
August 3rd, 2011, 17:43
Originally Posted by CrazyIrishHmmm … a bit of game dialog that impressed me for some reason was the chat with Imago Storm in Battlespire. As I played this game during a time when I had no sound card (I played in MP shooter tourneys without sound as well back then), all in-game dialog was subtitles (text) only, yet I still found it interesting. I wonder if there was voice acting at all in Battlespire (never played it with sound), and if so, if it was at least decent …
It's interesting to note that everything (or almost, not sure on a few) that has been mentioned was voice acted dialog.
August 3rd, 2011, 18:27
Grovel from NWN-HotU, hands down. Simple, pointless drivel, and yet so fun.
—
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
Sorry. No pearls of wisdom in this oyster.
Dallas Cowboys: Bring on Training Camp! / / Detroit Red Wings: Scalp the Hawks!
August 3rd, 2011, 19:40
Well, everything from Minsc really.
Kreia was probably the most corruptive NPC I talked to, because I couldn't help but embracing some of her philosophy right there.
I liked the philosophy of Legion in Mass Effect 2. Made me think.
And sorry for putting forth a new one, but Old World Blues The Toaster (of DOOM) and Muggy the neurotic securitron with extreme cravings for Mugs. I also love the Biological Research Station.
Kreia was probably the most corruptive NPC I talked to, because I couldn't help but embracing some of her philosophy right there.
I liked the philosophy of Legion in Mass Effect 2. Made me think.
And sorry for putting forth a new one, but Old World Blues The Toaster (of DOOM) and Muggy the neurotic securitron with extreme cravings for Mugs. I also love the Biological Research Station.
—
Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
August 3rd, 2011, 20:29
Perhaps not long-time memorable, but I find the goblin dialogues in … that MMO game quite funny.
Guest
August 5th, 2011, 15:51
Originally Posted by JazIt had voice acting for some of the lines. It wasn't awful
Hmmm … a bit of game dialog that impressed me for some reason was the chat with Imago Storm in Battlespire. As I played this game during a time when I had no sound card (I played in MP shooter tourneys without sound as well back then), all in-game dialog was subtitles (text) only, yet I still found it interesting. I wonder if there was voice acting at all in Battlespire (never played it with sound), and if so, if it was at least decent …
Sentinel
August 5th, 2011, 16:17
- The whole insult dialogues in Monkey Island 1.Haha, yeah monkey island had really good dialogue! especially those fighting ones….
You fight like a dairy farmer.
How appropriate. You fight like a cow.
August 5th, 2011, 17:07
Conversations with Heck in Alpha Protocol were always entertaining, including the non-voiced emails
August 5th, 2011, 18:02
Originally Posted by CelesteGBYay! This is my favorite line in any game. I just cracked up out loud, when I heard it. My wife was trying to get me committed
Most recently was just about anything in Dragon Age. I also remember one in Titan Quest.
One of the merchants as you closed the buy/sell window would say:
"Travel Far…!
(away from here)
August 16th, 2011, 09:19
"Fool! Now we'll need another mule!" Says Montaron upon the death of a party member in the Original Baldurs Gate.
—
September 14th, 2011, 04:41
IWD Female Character: "Hold still while I smite thee!"
that always cracks me up
that always cracks me up
Traveler
September 14th, 2011, 06:38
Nathaniel and Anders in Awakening: "You don't always wear robes, do you?" - "Not when I'm naked." Or Anders and Ohgren about who's worse. Or Anders and Velanna about whose fireball is bigger. Or Anders to nobody in special: "Hold me, I'm scared!"
Well, pretty much all of Anders' Awakening dialog is memorable.
Well, pretty much all of Anders' Awakening dialog is memorable.
—
Semper HiFi!
Motto of the 54th Groove Bde.
Semper HiFi!
Motto of the 54th Groove Bde.
September 15th, 2011, 22:38
David Warner's performance in BG2 is so overrated. His dialogue is fine, it's the acting - he just seems bored. Compare him in BG2 to Kain in the first game (Blood Omen) and there is absolutely no contest!
SImon Templeman absolutely rock
I'm talking about both performance and the wonderful dialogue in that game. I mean, come on - instead of a boring screen with text showing you what a spell does, you get his narration:
Of all the methods I employ, this is perhaps the cruelest, causing my victim's body to shrink on itself, crushing bones and rupturing organs 'til the pressure inside burst the sac of fleshy skin, spraying its contents for all to see.
And from the beginning of the game:
Vae Victus — suffering to the conquered. Ironic that now I was the one suffering. Not anything as pedestrian as physical pain. Rather the cruel jab of impotent anger — the hunger for revenge. I didn't care if I was in Heaven or Hell — all I wanted was to kill my assassins. Sometimes you get what you wish for. The Necromancer Mortanius offered me a chance for vengeance. And like a fool, I jumped at his offer without considering the cost. Nothing is free, not even revenge.
As for NPC dialogue (never mind the voice acting if any): I love BG2. It's not the greatest writing, just that replaying it again recently it's amazing how much humor there is in that game. And it's not overly verbose or colorful, just straight to the point. And a lot of the funnier lines are from the non-important NPCs you run into which is awesom.
SImon Templeman absolutely rock
I'm talking about both performance and the wonderful dialogue in that game. I mean, come on - instead of a boring screen with text showing you what a spell does, you get his narration: Of all the methods I employ, this is perhaps the cruelest, causing my victim's body to shrink on itself, crushing bones and rupturing organs 'til the pressure inside burst the sac of fleshy skin, spraying its contents for all to see.
And from the beginning of the game:
Vae Victus — suffering to the conquered. Ironic that now I was the one suffering. Not anything as pedestrian as physical pain. Rather the cruel jab of impotent anger — the hunger for revenge. I didn't care if I was in Heaven or Hell — all I wanted was to kill my assassins. Sometimes you get what you wish for. The Necromancer Mortanius offered me a chance for vengeance. And like a fool, I jumped at his offer without considering the cost. Nothing is free, not even revenge.
As for NPC dialogue (never mind the voice acting if any): I love BG2. It's not the greatest writing, just that replaying it again recently it's amazing how much humor there is in that game. And it's not overly verbose or colorful, just straight to the point. And a lot of the funnier lines are from the non-important NPCs you run into which is awesom.
—
Oblivion cares about YOU!
Oblivion cares about YOU!
September 15th, 2011, 23:46
I liked pretty much all the dialog with HK-47 from Knights of the Old Republic. I liked all the "meatbag" stuff 
http://en.wikiquote.org/wiki/Star_Wa…e_Old_Republic
HK-47: Analysis: There is a 98% chance this meatbag is requesting our help in rescuing its friends master.
Revan: And the other two percent?
HK-47: Answer: That it is wasting our time and needs to be blasted. That might be wishful thinking on my part.

http://en.wikiquote.org/wiki/Star_Wa…e_Old_Republic
HK-47: Analysis: There is a 98% chance this meatbag is requesting our help in rescuing its friends master.
Revan: And the other two percent?
HK-47: Answer: That it is wasting our time and needs to be blasted. That might be wishful thinking on my part.
Keeper of the Watch
September 16th, 2011, 15:26
Glados from Portal speaks probably the best dialogue of any game I've seen. Consistently witty and funny. And some of the 90's Lucasarts point & click adventure games also had really good dialogue.
As for RPG's, dialogue in Mass Effect was really well done. Felt like real people talking, which is rare in the genre.
As for RPG's, dialogue in Mass Effect was really well done. Felt like real people talking, which is rare in the genre.
Watcher
September 16th, 2011, 19:54
Originally Posted by tuukkaGLaDOS has one the best parting comments in recent computer game history in Portal 2 (nevermind it not being an RPG): "It's been fun. Don't come back." Splendid stuff!
Glados from Portal speaks probably the best dialogue of any game I've seen
The first thing to come to mind of recent CRPGs, is Dr Mordin's Gilbert and Sullivan song in ME2 (nevermind what I otherwise think of ME2 or what I think of it as a CRPG), it really took me by surprise and had me laughing out loud: teh linky to the song. Thumbs up for that Bioware.
But none of this, or anything mentioned before on this thread, has nothing on this marvel of NPC dialogue. It is the epitome and ultimate excellence of NPC dialogue, the mother (and father) of all NPC dialogues: Feel the Epicness.
—
"It is pitch black. You are likely to be eaten by a grue."
"It is pitch black. You are likely to be eaten by a grue."
October 13th, 2011, 23:55
A "Devourer Disciple" in DDO, uttering to me : "Why don't you die ?"
(Meanwhile I was fighting not only him, but also several various Zombies …)
(Meanwhile I was fighting not only him, but also several various Zombies …)
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
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