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Age of Decadence - August Update
August 11th, 2011, 08:25
Oscar has posted an August Update for The Age of Decadence, with screens of the recent GUI improvements and details on some of their other work, such as the crafting system and these odds and ends:
More information.
Apart from this, we finished optimizing the character models and improving their looks, but weren't able to get it inside the game for this update. We also implemented the new critical hits system, expanded the dialogues with many NPCs, and of course, general bugfixing and polish.They are also getting all social-media aware, so head over for Facebook, Twitter and Youtube links.
More information.
August 11th, 2011, 12:34
Originally Posted by boobooIt will be the complete starting town, probably a couple of hours playtime:
Sounds great - how much will the Demo, demo? Do we know?
From the FAQ:
"A regular demo will become available several months before the full game is released. The regular demo will consist of one major location (Teron); it will contain over 20 quests, per playthrough of the demo the player will be able to accomplish 5-6 quests depending on playing style and in-game choices, so the demo can be replayed in different ways, just like the full game." "
August 11th, 2011, 20:30
@GBG - thanks! Sounds like it will give a good sense of game play. The year ahead is looking good for RPG's!
August 12th, 2011, 09:34
Has it been one bad year for RPGs? If yes, I wonder when and more than anything, how.
Keeper of the Watch
August 17th, 2011, 13:16
Oscar has added some screens showing the new Dialog Screen interaface (WIP) and updated character models to the update thread:
http://www.irontowerstudio.com/forum….html#msg71624
http://www.irontowerstudio.com/forum….html#msg71624
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