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Dragon Commander - First news from GamesCom
August 18th, 2011, 22:37
The following non-English sites have reported about Larian's recently announced Dragon Commmander.
4 Players (German):
4 Players (German):
What the complete package will provide can currently not be said as the game is still far away from production and many items still await their implementation. The release will take place sometime next year, a publishing partner Larian does not have - the game from which they had long dreamed of will be self-financed.Barre de Vie (French):
What is shown definitely makes you want more, even the Steampunk style works very well. The level of detail of the landscapes in the early demo, according to the developers, was still significantly below what will actually be possible, but overall quite pleasing. Quite spectacular was the battle when two fleets clashed and the anti-aircraft batteries of all units were firing from all turrets. (Translation by me).
The great surprise of the day. […] Dragon Commander plays out in successive stages: first, a role-playing phase during which the story develops inside the aerial base of the player; then a strategic phase, which plays like a Risk-like board game enhanced with Magic The Gathering cards; and finally, a real-time combat phase where the player controls a dragon equipped with a jetpack. […] It works really well: aerial battles feature tons of units, shots are fired all around you, yet the action remains clear and your units easily manageable. (Translation by Larian Studios).Mondes Persistants (French):
We met developers really passionate about their game, and what a game! A true gem, full of ideas! […] The graphics and visual effects are beautiful. […] As a dragon, you can give orders to your units, choosing to lead frontal attacks or sneakily attack your enemies from behind. […] Add to all this an expertly crafted sense of humour, a hot skeleton princess and a 4-player multiplayer mode, and you get a game to really look forward to. (Translation by Larian Studios).More information.
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Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
Computer n. A machine which flawlessly performs the instructions it is given, no matter how flawed those instructions may be.
August 18th, 2011, 22:37
The more I hear of this game I lose more interest in it. I still hope it sells well to fund the next divinity sequel.
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"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
August 19th, 2011, 01:00
The great surprise of the day. […] Dragon Commander plays out in successive stages: first, a role-playing phase during which the story develops inside the aerial base of the player; then a strategic phase, which plays like a Risk-like board game enhanced with Magic The Gathering cards; and finally, a real-time combat phase where the player controls a dragon equipped with a jetpack. […] It works really well: aerial battles feature tons of units, shots are fired all around you, yet the action remains clear and your units easily manageable. (Translation by Larian Studios).This sounds even better than Spellforce which was one of my favorites. Yey for mixed rpg/strategy/rts!
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"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."-unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."-unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
August 19th, 2011, 01:07
Originally Posted by zakhalIt sounds nothing like spellforce. It didn't use card decks. The game is sounding more like Battleforge and I hated that game.
This sounds even better than Spellforce which was one of my favorites. Yey for mixed rpg/strategy/rts!
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"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
August 19th, 2011, 09:10
Originally Posted by CouchpotatoFor me the card decks are just a bonus.
It sounds nothing like spellforce. It didn't use card decks. The game is sounding more like Battleforge and I hated that game.
—
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."-unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."-unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
August 19th, 2011, 09:55
Sounds ambitous and different. Could be ver cool if they can pull it off. Go Larian, go!
August 19th, 2011, 11:39
Although I still don't know how the idea of the game is going to be executed and I see a chance of failure for it, but I always appreciate developers who take risks and try to do something new and different compared to their previous works.
I wish Larian good luck on this project.
I wish Larian good luck on this project.
August 19th, 2011, 12:36
Originally Posted by Frozen FireballExactly I haven't played the final product and it may be good and succeed but remember Sven from Larian said people who will hate this will like the other project. They know its a risk to make different games. They either pay-off or you fall flat.
Although I still don't know how the idea of the game is going to be executed and I see a chance of failure for it, but I always appreciate developers who take risks and try to do something new and different compared to their previous works.
I wish Larian good luck on this project.
—
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
Last edited by Couchpotato; August 19th, 2011 at 22:43.
August 19th, 2011, 19:27
Could be good. Loved Divinity 2, except for the real-time combat in dragon form… oops. 1/3d bad, then ?
August 19th, 2011, 22:37
Originally Posted by CouchpotatoJust to clear this up : His forum name is Lar, not "Lars", which is a real-life name I know in use as well.
but remember Lars said
His forum name is simply "Lar", because of the dog (similar to Indiana Jones
) and because he's the founder of Lrian Studios, as far as I know - and if I remember correctly, the studio was named after the dog, too. 
His real name is Sven, as far as I know.
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
August 19th, 2011, 22:42
Originally Posted by Alrik FassbauerReally thanks for the info but I'll stick with his forum name its easier to remember.
Just to clear this up : His forum name is Lar, not "Lars", which is a real-life name I know in use as well.
His forum name is simply "Lar", because of the dog (similar to Indiana Jones) and because he's the founder of Lrian Studios, as far as I know - and if I remember correctly, the studio was named after the dog, too.
His real name is Sven, as far as I know.
I've seen your forum name over there also. Its the same as here right?
—
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
"You know if my grammar and punctuation bother you tough luck. No one cares but you."
August 19th, 2011, 22:45
—
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)
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