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Default Risen 2 - GamesCom Presentation Videos

August 22nd, 2011, 23:39
Deep Silver's and Piranha Bytes' Risen 2 presentation from Gamescom is available on Youtube (Part 1 and Part 2). It's in German, of course, but you'll see some new footage and tidbits on the display screen - I haven't watched the whole thing but fast-fowarding through, I saw a map of one of the islands, for example.
Spotted at World of Risen.
More information.
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August 22nd, 2011, 23:39
A host of videos, gameplay impressions and interviews listed here: http://forum.worldofplayers.de/forum….php?t=1037509
Last edited by SlamDunk; August 22nd, 2011 at 23:50.
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August 23rd, 2011, 15:18
Damn WTH PB, spring for some chairs.

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August 23rd, 2011, 16:31
Kill sequences & poor dialogue, this looks far worst than expected ; my German is very poor but the guy said island will be 15km2 big ?
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August 23rd, 2011, 18:03
I don't know about the size, but there are multiple islands you can travel to with your ship.

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August 23rd, 2011, 19:07
Originally Posted by Tragos View Post
Kill sequences & poor dialogue, this looks far worst than expected ; my German is very poor but the guy said island will be 15km2 big ?
I actually like what I see in these videos and now more excited about risen 2.

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August 23rd, 2011, 21:40
those 2 weirdos look like f*cking (c)rappers…. MEH
poor devils, do we need them? NO
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August 23rd, 2011, 22:41
Originally Posted by baron View Post
those 2 weirdos look like f*cking (c)rappers…. MEH
poor devils, do we need them? NO
PB didnt live up to your sexual fantasies or what?

personally i'm just interested in their games, and yes we need them.
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August 23rd, 2011, 22:46
Anyone got to playtest it? Will they keep the difficulty level (and progression system) of Risen? Other than that I have full confidence in Piranha Bytes to make an excellent game.
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August 23rd, 2011, 23:39
GamingLives posted a preview and a 23 minutes long interview with the PM who also did our GC presentation. Especially the latter should answer a couple of questions posted in this thread.
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August 23rd, 2011, 23:49
Originally Posted by Gorath View Post
GamingLives posted a preview and a 23 minutes long interview with the PM who also did our GC presentation. Especially the latter should answer a couple of questions posted in this thread.
Nothing to worry about it seems.
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August 24th, 2011, 02:17
It still have the short draw distance for npc's in all of PB's games, arrgghh. You could increase the DD for actor via ini files in Gothic 3, but not in Risen. I hope for pc you can have very long DD's for actor's.

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August 24th, 2011, 02:21
Looks ok I guess, nowhere near the level of Skyrim in the graphics department, but I'm sure it will be ok.

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August 24th, 2011, 04:27
I'm looking forward to this more than Skyrim to be honest. Although my anticipation for both games are pretty high.
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August 24th, 2011, 04:47
I have not heard anything about magic in this game. Has it been taken out or what? If I can't play a mage I won't be buying it!!

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August 24th, 2011, 05:09
There will be magic, but they aren't talking about it yet. The classic mage role is out though.
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August 24th, 2011, 08:02
Then since I'm not that keen on pirates and since using guns means it's just another shooter with rpg elements, I think I'll be passing on this. Dropping the mage is a MAJOR mistake IMHO!!

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August 24th, 2011, 08:14
Originally Posted by Corwin View Post
Then since I'm not that keen on pirates and since using guns means it's just another shooter with rpg elements, I think I'll be passing on this. Dropping the mage is a MAJOR mistake IMHO!!
Taken from World of Risen:
There will be 5 categories of skills: melee (blade skills, sword and dagger) archery (shooting skills, pistols and rifles) cunning (silver tongue, Dirty Tricks, bomb placing, Dodge, etc.) hardness (Intimidate, immunity to blades and bullets, courage etc.) magic (speculation that it is around voodoo)
So it means there will be magic in the game. There is a skill dedicated to it. Although I don't know if voodoo magic is as interesting as the standard one, but we shall wait and see.
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August 24th, 2011, 08:19
It's not all gun-based, Corwin. There are traditional weapons like swords and bows and one would suspect those old pistols aren't very accurate or fast.

Surely you don't have to play traditional mage in every game?

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August 24th, 2011, 09:36
Originally Posted by Corwin View Post
it's just another shooter with rpg elements
Uh no. And exactly how are guns that different from bows anyways, or even casting a fireball? It's the same principle, it's not like we'll have machine guns I bet gun ammo will be a lot rarer than arrows too..

Someone does something a bit more unique than the traditional fantasy setting and people start complaining directly :/ I can understand why we don't have that many unique games or settings; many (most?) people just want the same boring fantasy setting and classes over and over again.
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