|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dead Island - The Game We All Wanted to Play That Never Existed

Default Dead Island - The Game We All Wanted to Play That Never Existed

September 15th, 2011, 03:07
Remember that haunting Dead Island trailer from months back? GameFront writes about the lost opportunity with Dead Island not actually being the game from the trailer:
I’ve had numerous discussions with people about Dead Island, in real life, on Twitter and in the comments on my mixed review of the game. Some people love it. Some find it a waste of money. But I think we can all agree that whatever it was that captured our imaginations in that trailer is not what Dead Island is. Long ago, Techland even admitted that the family from the trailer didn’t appear in the game, although the parents have a weak, nonsensical cameo in the final game (you can find them dead, almost holding hands as if they froze to death together on the Titanic, in their hotel room right at the beginning).
But the disparity between the Dead Island trailer and the story it told, and the game as shipped, highlights a colossal missed opportunity as well as, in my mind, a voracious appetite among gamers that simply is not being sated. The Dead Island trailer wasn’t even presenting us with gameplay — only with the promise of a harrowing experience and a (zombie) horror story that wouldn’t pull any punches and didn’t go for camp.
More information.
Dhruin is offline

Dhruin

Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968

Default 

September 15th, 2011, 03:07
That's a real shame (no matter how many times I read such a comment), as the trailer was surprisingly stunning. I should not be surprised, however, as I always tend to not like what Deep Silver puts out (with very few exceptions).
Santos is offline

Santos

Ass-hat

#2

Join Date: Oct 2007
Location: NH
Posts: 570

Default 

September 15th, 2011, 03:13
I am so glad I never saw that trailer. That would have been massive disappoinment.

That trailer was one of the most brilliant pieces of filmmaking ever done for an upcoming game. Eveything was just perfect.

But it looks like the game does not even come close to the promise of that trailer. On the positve side perhaps we can get the guys who made the trailer to make a real world war Z film.
Dajjer is offline

Dajjer

Dajjer's Avatar
Keeper of the Watch

#3

Join Date: Oct 2006
Location: Los Angeles area
Posts: 1,027

Default 

September 15th, 2011, 04:00
Couple of my friends have been playing this solidly for days. They're using words like "open world", "character build", "scavanger crafting", "sandbox", "co-op play"….

I'm gonna check it out when i get a chance.
SirJames is offline

SirJames

SirJames's Avatar
Sentinel

#4

Join Date: Jul 2007
Location: Australia
Posts: 555

Default 

September 15th, 2011, 06:47
Dead State needs to hire the director of that trailer. At least then the game might match the expectations.

I had never heard of Dead State before that trailer and when I saw it for the first time I got a bit misty. I couldn't believe a trailer conveyed in a very short period of time the loss and hardship of that family.

After that my expectations went through the roof. Here I thought a Dead State like game was being made and I knew nothing about it. A zombie horror game where it focused on content rather than the usual nonsense.

Of course, my expectations were lowered quite a bit once I started seeing actual gameplay from the game. I was disappointed, but at least they were still trying for a sandbox game that might have been similar to Borderlands. They fell a bit short of that goal as well, but not by much, imo. I still think it is ten times better than Left4Dead or even Dead Rising so I'm happy enough with the end product. I just wish their trailer had matched the game in terms of story and content.

Oh well, there is still Dead State. Unfortunately I don't expect to see that one for another couple of years.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat

#5

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

September 15th, 2011, 10:45
It was a good trailer, but whoever expects a "zombie drama" with superb direction in the coop FPS genre; wow, you have some really out-of-this-world big expectations.
vurt is offline

vurt

vurt's Avatar
Serial Modderer

#6

Join Date: Apr 2011
Location: The land of rape and honey
Posts: 1,642

Default 

September 15th, 2011, 10:53
Ever read Walking Dead? Ever read what they are doing over at Dead State? Sorry, but my bar for a "zombie drama" has been risen quite a bit.

If they went for more of a Fallout: NV style game then I could easily seeing this being a great story driven game in a unique setting.

I had not heard about Dead Island before that trailer so I had no idea what kind of game it was. All I knew was that trailer was great so I can totally understand what Gamefront is talking about.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat

#7

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

September 15th, 2011, 11:22
Could not disagree less with the statements, I personaly never heard before about Project Zomboid, but be pure luck reading about it from the Dungeons of Dredmor blogs that the game was hacked, the first time I played the demo I liked a lot, the writing and the drama music, having such a role of husband in a family made me emerge quick in its apocalyptic world.
Igor is offline

Igor

Igor's Avatar
Watchdog

#8

Join Date: Sep 2011
Posts: 168

Default 

September 15th, 2011, 11:39
Originally Posted by vurt View Post
It was a good trailer, but whoever expects a "zombie drama" with superb direction in the coop FPS genre; wow, you have some really out-of-this-world big expectations.

I did but the co-op part is what ruined the single player campaign and story.

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#9

Join Date: Oct 2010
Location: Potato Land
Posts: 10,194

Default 

September 15th, 2011, 11:54
This is what I posted on another forum after I had seen the trailer:

OMMAGAWD I NEED THIS NOW!! Open-world zombie game on a tropical island with 4-player co-op support, focussing on melee combat!?! OMMAGAWD OMMAGAWD!!
Save to say I was a bit disappointed when the game came out. Maybe I should try it first before I slam it (in co-op, of course).
Thaurin is offline

Thaurin

SasqWatch

#10

Join Date: Oct 2006
Location: The Netherlands
Posts: 2,419

Default 

September 15th, 2011, 13:22
How different is this game from say left4dead? As soon as I heard about coop single I pushed the cancel order putton.

“I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.” - Maya Angelou
"Those who dont read history are destined to repeat it."– Edmund Burke
zakhal is offline

zakhal

zakhal's Avatar
VideoGamingWaste

#11

Join Date: Dec 2006
Location: Europa Universalis
Posts: 3,008

Default 

September 15th, 2011, 13:54
Originally Posted by zakhal View Post
How different is this game from say left4dead? As soon as I heard about coop single I pushed the cancel order putton.
It's not really comparable to Left4Dead. The combat is mostly melee oriented, rather than the guns-only combat in L4D. It also features an open world instead of a series of maps. It's also not nearly as polished overall.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#12

Join Date: Oct 2006
Location: Florida, US
Posts: 18,027

Default 

September 15th, 2011, 14:58
I was completely unimpressed by the trailer because imo it was a blatant attempt to be edgy and shocking. I am not one that is morally opposed to gore and violence in games. Actually, I don't like when FPS (yes I realize this is a hybrid)don't have blood. Ruins the immershun, I guess. I do not believe video games make people violent unless they are already suffering from some rather serious mental problems. But I think when you are depicting children being killed or maimed (as in the Dead Island trailer) — no matter how fictional the situation is— you're crossing the line and bad taste cheapens your efforts. This very issue with children in games and being able to hurt them has sparked some rather unsettling threads in various message boards, I'm hoping this board is the exception.

That said, I actually may buy the game because the setting intrigues me and I love zombie apocalypse themes. The mixed reviews say I should wait until it drops below the lofty $49.99 price tag.

This is about as preachy you'll ever see me get. I did think this way even before having a child of my own. Not trying to start anything, just my $0.02.
EvilManagedCare is offline

EvilManagedCare

EvilManagedCare's Avatar
Sentinel

#13

Join Date: Jul 2007
Posts: 421

Default 

September 15th, 2011, 17:20
Originally Posted by skavenhorde View Post
Ever read Walking Dead? Ever read what they are doing over at Dead State?
I have. Have you ever played a coop FPS? I'm sorry but this game has always sounded like Borderlands mixed with L4D, the trailer didnt trick me into believing otherwise either. A helpful tip: watch in-game photage of games, almost no game in existance has lived up to its trailer. A trailer is an advertisement that says very little about the true nature of the product, i thought everyone knew that.

This could be a decent game if you could actually explore the entire island, instead you're greeted with a message that says you're leaving the playable area within a minute or two of exploring. Dear lazy, crap developers; if you set the game world on an island, let the water around it be the unplayable area, not parts of the island itself, duh.
vurt is offline

vurt

vurt's Avatar
Serial Modderer

#14

Join Date: Apr 2011
Location: The land of rape and honey
Posts: 1,642

Default 

September 15th, 2011, 22:03
Just rewatched the trailer … and this is the game we got, instead of holding a little girl while the zombie horde creeps closer, you hold paddles/machetes/etc. Seems overblown to be pining for CGI bits that Techland left un/under-developed. Also seems overblown for everyone on the internet to hold this up as the game trailer equivalent to Citizen Kane.

The author of that article posted no real review, just expressed his disappoinment in the disconnect between the trailers release 8 months ago and the release this week.

I have 10:1 hours logged in DI over DXHR, so I may be biased.
wynams is offline

wynams

wynams's Avatar
Watchdog

#15

Join Date: Sep 2007
Location: PAC NW
Posts: 168

Default 

September 19th, 2011, 05:56
Sorry, what's the game he wanted from the trailers? Throwing little girls out the window? Was it the emotional music? did he want it all backwards? In slow motion? cmooooon.

Sounds like he wanted to see THE MOVIE. I mean, what questions are left unanswered after the trailer anyway? How was the rest of the families holiday? How was the hotel? How did they enjoy the flight? Where did they send the kid when they wanted to do it? Wheres this lost opportunity!

Its a game about zombies not family life in a zombie apocalypse.
SirJames is offline

SirJames

SirJames's Avatar
Sentinel

#16

Join Date: Jul 2007
Location: Australia
Posts: 555

Default 

September 19th, 2011, 06:39
The best monster movies are rarely about the monster. The monster is just a metaphor.

Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
JemyM is offline

JemyM

JemyM's Avatar
Okay, now roll sanity.

#17

Join Date: Oct 2006
Posts: 6,028
Send a message via ICQ to JemyM Send a message via MSN to JemyM

Default 

September 19th, 2011, 12:49
The trailer was ok, but I'm not sure I get the hype and expectations based on it.

It was a typical zombie fest played in reverse with profound music. Maybe that was a nice touch, but something that's been done several times before in movies - and the subject matter isn't more profund because you set it to sad music.

I guess I just don't think too much of the whole zombie genre to begin with, and if I wanted to make a truly serious/tense game - I'd probably choose something slightly less ridiculous than the risen dead.

Not to say such a game couldn't work - and if done right, it would be a great subject matter. I've just not seen it done right as of yet.

The Walking Dead TV-series was ok, but people made too many seriously stupid mistakes - and the emphasis on gore doesn't appeal to me.
DArtagnan is offline

DArtagnan

DArtagnan's Avatar
Waste of potential

#18

Join Date: Oct 2006
Location: Denmark
Posts: 14,851

Default 

September 19th, 2011, 13:21
Originally Posted by DArtagnan View Post
Not to say such a game couldn't work - and if done right, it would be a great subject matter. I've just not seen it done right as of yet.
Activision is apparently doing research on the matter…

http://www.ggmania.com/?smsid=31644
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#19

Join Date: Oct 2006
Location: Florida, US
Posts: 18,027

Default 

September 19th, 2011, 13:21
The zombie rpg looked interesting. Cant remember the name though.

EDIT: Dead State

“I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.” - Maya Angelou
"Those who dont read history are destined to repeat it."– Edmund Burke
zakhal is offline

zakhal

zakhal's Avatar
VideoGamingWaste

#20

Join Date: Dec 2006
Location: Europa Universalis
Posts: 3,008
RPGWatch Forums » Comments » News Comments » Dead Island - The Game We All Wanted to Play That Never Existed
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:51.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch