Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Dark Messiah - Retrospective @ Eurogamer

Default Dark Messiah - Retrospective @ Eurogamer

September 20th, 2011, 03:12
Dark Messiah isn't usually the sort of game that gets a retrospective, which makes this article at Eurogamer a little unusual:
Released in 2008 by Arkane Studios, of Arx Fatalis and the upcoming Dishonored, Dark Messiah was made in Source, Half-Life 2's engine. The similarities between them, few as they are, dwell in the strength of Source: its physics. Importantly, though, rather than go down the route of Half-Life 2's physics puzzles, Arkane made a game shot through with that physicality, permeating the entire game world. Things that you'd expect to react to a bunch of medieval fantasy dudes duking it out do react to a bunch of medieval fantasy dudes duking it out.
Attic floors, constructed of half-rotten wooden planks placed down by some cowboy carpenter, splinter and snap when put under the pressure of a lobbed crate, taking the three guards you really didn't want to have to deal with down to a sticky end on the floor below. A chandelier swings wildly out of control when you cut the rope that was so courageously holding it back. Men get crushed, all the bloody time, because you're just the kind of curious sadist that Arkane made the game for.
More importantly, these tactics are all but required if you don't want to die constantly. Dark Messiah treads the tricky line of empowering you without ever making you feel superhuman. Your opponents don't have noticeably less health than you, and there's rarely a time when you'll be facing them one at a time.
More information.
Dhruin is offline


Dhruin's Avatar
Keeper of the Watch
Super Moderator
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968


September 20th, 2011, 03:12
This game proved that you don't need swords or spells in an adventure - you just need a good, sturdy boot.
Zloth is offline


Zloth's Avatar
I smell a… wumpus!?


Join Date: Aug 2008
Location: Kansas City
Posts: 3,406


September 20th, 2011, 03:57
I really dug this game at the time and have actually been replaying it recently, making this retrospective timely. It's a really good melee fighter if you like that kind of thing and because we're stuck with 6 year old hardware as a baseline it still looks modern today.
DoctorNarrative is offline


DoctorNarrative's Avatar
Patroling Written Words


Join Date: Jan 2011
Posts: 1,825


September 20th, 2011, 04:44
Yup, because of XBOX games will not venture foward technologically. Had alot of fun with this one though.
rich ruffo is offline

rich ruffo



Join Date: Oct 2010
Posts: 576


September 20th, 2011, 08:04
I'll be honest: I REALLY enjoyed that game . The plot isn't great (even if there are two different endings, which is difficult to see even in modern RPGs), but I really liked the setting, especially the central part of the game, and the combat… Yeah, I really wanted to see a combat system like that in Skyrim for example: it's fast, violent, and a bit strategic too (should I burn, slash, freeze or kick to death my enemies ?).
Ball_Breaker is offline


Ball_Breaker's Avatar


Join Date: Sep 2011
Location: Europe's Boot
Posts: 341


September 20th, 2011, 10:29
A great game. I play it through every now and then.
human_male is offline


human_male's Avatar
Math and girls is hard.


Join Date: Apr 2009
Location: Auckland, New Zealand
Posts: 526


September 20th, 2011, 13:57
I played through it back when it was released and enjoyed it. That being said, it was a letdown compared to Arx Fatalis or any of the real M&M games.
JDR13 is offline


JDR13's Avatar


Join Date: Oct 2006
Location: Florida, US
Posts: 19,850


September 20th, 2011, 13:59
Originally Posted by Zloth View Post
This game proved that you don't need swords or spells in an adventure - you just need a good, sturdy boot.

Yeah, I used that boot all the time, no matter what came too close I booted it. I often booted orcs off cliffs and platforms as well.

Mankind must put an end to war or war will put an end to mankind. - John F Kennedy
An eye for an eye, and soon the whole world is blind. - Mahatma Gandhi
The world is my country. To do good is my religion. My mind is my own church. This simple creed is all we need to enjoy peace on earth. - Thomas Paine
JemyM is offline


JemyM's Avatar
Okay, now roll sanity.


Join Date: Oct 2006
Posts: 6,028
Send a message via ICQ to JemyM Send a message via MSN to JemyM


September 20th, 2011, 15:00
I thought it was a great game that could have used a bit of polish/balancing; was sad it did poorly in the market and did not receive a follow on. I really like arkane and hope their work for bethesda shows the same ingenuity
you is offline


RPGWatch Donor


Join Date: Oct 2006
Location: usa
Posts: 876


September 20th, 2011, 15:04
Nice article. It's one of my favourite games ever. The only thing sad about it is that the game could and should have been more complex. I love it the way it is though, a true gem, the kind of gem that only Arkane can make.
Drakenreiter is offline


Drakenreiter's Avatar


Join Date: Aug 2011
Location: Transylvania
Posts: 12


September 20th, 2011, 19:23
As much as I liked this game, I always felt it needed to be a bit… more. It needed to be cranked up to 11, be a bit crazier. When I saw the previews, especially the giant cyclops battle, I expected something a bit more… Conanesque. Instead, it was more subdued, which isn't a bad thing, but I always think of what I expected it to be when I see it mentioned.

OK, so maybe leave this game the way it is, since it is pretty damn good as it is, but make a faster, furiouser, rampaging funfest with the same sort of gameplay! (Wow, if feels weird to be asking for a more actiony game )
Menigal is offline


Menigal's Avatar
Extractor of Madness


Join Date: Jul 2011
Location: Madness
Posts: 1,090


September 20th, 2011, 19:24
Originally Posted by JDR13 View Post
I played through it back when it was released and enjoyed it. That being said, it was a letdown compared to Arx Fatalis or any of the real M&M games.
I played it too and enjoyed it for what it had to offer. But like you, all I ever think about is Arx 2… where is it?

No Arx 2 makes me REALLY MAD!
If I'm right but there is no wife around to acknowledge it, am I still right?
TheMadGamer is offline


TheMadGamer's Avatar


Join Date: Oct 2006
Location: Oregon
Posts: 2,208


September 20th, 2011, 21:39
The new M&M setting is meh. It's not a cRPG. The story is not much better than average high school fan fiction.
Why the hell I like this game so much?!
Rzepik is offline


Rzepik's Avatar


Join Date: Feb 2011
Posts: 18


September 21st, 2011, 06:38
Only recently played this. Honestly I found some items game-breakingly unbalanced but somehow that didn't render the game any less enjoyable. And even though I didn't take the stealth route, I found the continual nods to Thief to be so much fun.
epithumia is offline


epithumia's Avatar


Join Date: Jul 2009
Posts: 83
RPGWatch Forums » Comments » News Comments » Dark Messiah - Retrospective @ Eurogamer
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 22:12.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright by RPGWatch