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Deus Ex: Human Revolution - The Missing Link Interview @ Eurogamer
Deus Ex: Human Revolution - The Missing Link Interview @ Eurogamer
October 3rd, 2011, 15:23
Eidos Montreal's Marce-Andre Dufort has been interviewed at Eurogamer to discuss the upcoming DLC, The Missing Link:
Eurogamer: What exactly are we getting with this DLC?More information.
Marce-Andre Dufort: You will get some technical improvements. We reworked the post-process, shaders, lighting and stuff like that, since we weren't really happy with what we had on the core game. We worked a lot on that. It is about five hours long, give or take.
October 3rd, 2011, 15:23
Supposedly approximately 5 hours long. And takes place during the boat ride near the end of the game…
Perhaps I'm in the minority, but my interest in playing more Deus Ex: HR was never that high and has only tapered off further since wrapping it up. Most of what I remember is sneak, hacking, hacking, hacking, sneak, hacking. Such a ridiculous number of hacking minigames in it… why exactly did an email dictating company policy on the maximum number of emails need to have a password?
Perhaps I'm in the minority, but my interest in playing more Deus Ex: HR was never that high and has only tapered off further since wrapping it up. Most of what I remember is sneak, hacking, hacking, hacking, sneak, hacking. Such a ridiculous number of hacking minigames in it… why exactly did an email dictating company policy on the maximum number of emails need to have a password?
October 3rd, 2011, 15:56
I assume this isn't going to be like the Tracer Tong DLC, where you have to start a new game to play it, right?
I enjoyed DX:HR, but not enough to replay it for an additional 5 hour DLC.
I enjoyed DX:HR, but not enough to replay it for an additional 5 hour DLC.
October 3rd, 2011, 16:09
SasqWatch
RPGWatch Donor
October 4th, 2011, 08:45
I have zero interest in small separate missions. If they can't manage to incorporate it into the main campaign - or do a proper expansion, then it's not for me.
For the life of me, I can't fathom what people see in these small segments of extra stuff for a game that's most likely completed and already more or less forgotten.
Maybe it's just me, but I tend to view completing a game as an experience that's done when it's over. I can revisit it down the road, but getting a few hours worth of extra missions with months in between seems totally counterproductive to what gaming is about. Well, for me.
It's like being offered a tiny bite when you're either hungering for a meal or not hungry at all.
For the life of me, I can't fathom what people see in these small segments of extra stuff for a game that's most likely completed and already more or less forgotten.
Maybe it's just me, but I tend to view completing a game as an experience that's done when it's over. I can revisit it down the road, but getting a few hours worth of extra missions with months in between seems totally counterproductive to what gaming is about. Well, for me.
It's like being offered a tiny bite when you're either hungering for a meal or not hungry at all.
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Deus Ex: Human Revolution - The Missing Link Interview @ Eurogamer
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