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Frayed Knights - Review @ Digitally Downloaded
October 11th, 2011, 19:32
The portraits can easily be changed to your favorite portraits from another game (or other source, of course) by replacing the files in the game/data/images/portraits directory. They are plain ol' .png files.
October 12th, 2011, 01:39
I actually like the characters in the game and while the actual portraits are not that important to me, how Jay uses them at times is very well done. My main point re 'loser' was that this game is worth putting up with portraits you might not care for when everything else about it suits your gaming preferences!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
October 12th, 2011, 03:11
Great game Jay - I'm playing the Demo now, gonna buy in it a minute.
Any way you can add an option to move with a mouse button and make mouse look always on by default? That's the way I'm used to playing.
I'd also like a hotkey for the for the UI - someone mentioned that in another thread - or maybe have it turn off during combat automatically. I like the UI display - just crowds out the screen in combat.
The music in the demo repeats a bit - hope it changes in the full game.
Can that be changed? How much modding can one do other than the portraits?
edit: nm about the music - helps if I change rooms once in a while
Any way you can add an option to move with a mouse button and make mouse look always on by default? That's the way I'm used to playing.
I'd also like a hotkey for the for the UI - someone mentioned that in another thread - or maybe have it turn off during combat automatically. I like the UI display - just crowds out the screen in combat.
The music in the demo repeats a bit - hope it changes in the full game.
Can that be changed? How much modding can one do other than the portraits?
edit: nm about the music - helps if I change rooms once in a while
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"Your hat is stupid!" -Ice King
"Your hat is stupid!" -Ice King
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