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RPGWatch Forums » Comments » News Comments » M&M: Heroes VI - Review @ Hooked Gamers

Default M&M: Heroes VI - Review @ Hooked Gamers

November 14th, 2011, 12:06
There's a second review at Hooked Gamers for us today, with a look at Might & Magic: Heroes VI. The score is 9.4/10 and here's a snip:
Heroes VI is polished to perfection in every possible way and features many small but nevertheless significant improvements that modernize the original formula. To speed up the pace, resource gathering buildings are now tied to a specific area. Controlling the fort or castle in that area entitles you to whatever they produce, effectively removing the need to recapture them every time an enemy hero takes it from you. Another innovation is that the - possible - outcome of each battle is calculated prior to going to the combat stage. You can accept this outcome, or play manually to throw your own tactical prowess into the mix.
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Last edited by Dhruin; November 14th, 2011 at 12:22. Reason: Fixed!
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November 14th, 2011, 12:06
Hmm the review score is 9.4. Are you referencing a different site? I can't see that quote you made on there at all?

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November 14th, 2011, 12:24
It's from the nearby Disciples 3 : Resurrection review - the reference to Heroes 6 made me overlook the error. Not sure how the score got so out of whack.

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November 14th, 2011, 16:40
9.4 is to me a bit high, but nevertheless, this game is the best (in beta state) game i played in a long time.
Even the gamestoppers and bug fest cant stop me from playing this game.
Guess iam Turnbased addicted.
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