|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Skyrim - Favorite Mods @ PC Gamer

Default Skyrim - Favorite Mods @ PC Gamer

November 16th, 2011, 13:49
Originally Posted by DoctorNarrative View Post
I hope in 3-4 years I am playing a mode called "Back to Bloodmoon." It's too damn obvious to not do it.
There is already a Bloodmoon in Skyrim.

I think you meant "Back to Solstheim".
azarhal is offline

azarhal

SasqWatch
RPGWatch Donor

#21

Join Date: Oct 2007
Posts: 2,413

Default 

November 16th, 2011, 14:33
Anyone tested the Hard coded keys mod? I think i could use it.

Furor Vincit Omnia
Gragnak is offline

Gragnak

Gragnak's Avatar
Black Knight

#22

Join Date: Oct 2006
Location: Italy, Tuscany
Posts: 132
Send a message via Yahoo to Gragnak

Default 

November 16th, 2011, 17:55
I'm playing at Adept difficulty level which I though was the default? There are 5 difficulty settings. Adept is the middle one. I think I'll move it up a notch to Expert for more of a challenge.

I'm level 8 and haven't used single potion. I'm ready for my house now. Too many potions and ingredients to carry around.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#23

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,850

Default 

November 16th, 2011, 18:01
Originally Posted by skavenhorde View Post
Forget the default setting. It isn't for people like us who are used to RPGs. The expert or even adept is more our style. Don't go to master unless you really enjoy dying in one or two hits.
I'm on default setting I'm just no good at first person style, real-time combat. Now if we were talking turn-based, it would be a different story.

my novel: bit.ly/dreamlandsbook
screeg is offline

screeg

screeg's Avatar
floating head

#24

Join Date: Oct 2006
Location: USA
Posts: 832

Default 

November 16th, 2011, 18:26
Originally Posted by Thrasher View Post
I'm playing at Adept difficulty level which I though was the default? There are 5 difficulty settings. Adept is the middle one. I think I'll move it up a notch to Expert for more of a challenge.

I'm level 8 and haven't used single potion. I'm ready for my house now. Too many potions and ingredients to carry around.
Experts the perfect balance, imo. I thought adept was one above default. The first thing I changed even before playing the game was the difficulty. I moved that sucker up to master, got my butt handed to me in one hit then slid that back down to expert and been having fun ever since. I actually forgot what the default setting was

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#25

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

November 16th, 2011, 18:35
Yeah, I'm not sure on that either, but I think tried to keep it to default after looking at the possible settings. But I was so excited about playing I didn't pay very close attention. Not too many games do that to me anymore.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#26

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,850

Default 

November 16th, 2011, 20:47
The default setting is Adept.

my novel: bit.ly/dreamlandsbook
screeg is offline

screeg

screeg's Avatar
floating head

#27

Join Date: Oct 2006
Location: USA
Posts: 832

Default 

November 16th, 2011, 23:36
Originally Posted by CountChocula View Post
Was Skyrim Flora Overhaul created by the same Vurt we know from the RPGWatch forum?

If so, congrats on completing this project so quickly! I will have to give it a whirl.

I'm surprised that so many mods are being made available before the release of the Creation Kit. Are people finding that mod files created for Bethesda's previous games are compatible?
My mod is just a simple retexture so far, and its not particularly good (yet).

Looking at that list.. I can tell there's a lack of mods for this game and that people are really crawing for it, lol.

Some files are compatible yes, or they can be edited/hacked to be compatible.
vurt is offline

vurt

vurt's Avatar
Serial Modderer

#28

Join Date: Apr 2011
Location: The land of rape and honey
Posts: 1,577

Default 

November 16th, 2011, 23:46
Originally Posted by Thrasher View Post
I'm playing at Adept difficulty level which I though was the default? There are 5 difficulty settings. Adept is the middle one. I think I'll move it up a notch to Expert for more of a challenge.

I'm level 8 and haven't used single potion. I'm ready for my house now. Too many potions and ingredients to carry around.
Originally Posted by skavenhorde View Post
Experts the perfect balance, imo. I thought adept was one above default. The first thing I changed even before playing the game was the difficulty. I moved that sucker up to master, got my butt handed to me in one hit then slid that back down to expert and been having fun ever since. I actually forgot what the default setting was
I found that the difficulty settings don't seem to make quite as much difference as whether you have a companion + dog + guards or other NPCs helping you to fight a dragon, etc.

Solo combat encounters on the "master" setting were tremendously challenging for the first 40 hours or so as a stealth melee character, and then after I was able to get the Assassin's Blade perk it's still quite challenging but very satisfying to one-shot enemies with backstabs.

However, even when traveling with a companion and an immortal dog who never dies, I still kept getting my ass handed to me in a few encounters with trolls and giants.
CountChocula is offline

CountChocula

CountChocula's Avatar
Keeper of the Watch

#29

Join Date: Jan 2011
Location: Chocovania
Posts: 1,478

Default 

November 17th, 2011, 00:03
I have to say I am quite happy with the improvement to follower behavior, and being able to share items with them. They go into sneak mode when you do. Also, they submit when health is low so they don't kill themselves. Much less babysitting required.
Thrasher is offline

Thrasher

Thrasher's Avatar
Wheeee!
RPGWatch Donor

#30

Join Date: Aug 2008
Location: Studio City, CA
Posts: 9,850

Default 

November 17th, 2011, 02:26
Originally Posted by azarhal View Post
There is already a Bloodmoon in Skyrim.

I think you meant "Back to Solstheim".
I know what the island was called, I was simply using the expansion name so people knew what I was talking about. Also the repeat B's make for a good name.
DoctorNarrative is offline

DoctorNarrative

DoctorNarrative's Avatar
Patroling Written Words

#31

Join Date: Jan 2011
Posts: 1,825

Default 

November 17th, 2011, 02:28
Originally Posted by skavenhorde View Post
Experts the perfect balance, imo. I thought adept was one above default. The first thing I changed even before playing the game was the difficulty. I moved that sucker up to master, got my butt handed to me in one hit then slid that back down to expert and been having fun ever since. I actually forgot what the default setting was
There were too many one-hit kill dungeon bosses on expert for me. I like a challenge but not one completely built to make me not even have a chance. I lowered it to normal about 20 hours in.

It can still throw tough fights on you in normal, I have died a bunch of times since switching it. In the play session I just had two snow bears ambushed me and I died pretty quickly trying to juggle them.
DoctorNarrative is offline

DoctorNarrative

DoctorNarrative's Avatar
Patroling Written Words

#32

Join Date: Jan 2011
Posts: 1,825

Default 

November 17th, 2011, 04:24
It's too much like Oblivion for me if I lower it any more than that. I haven't encountered one-hit kill bosses, but I have encountered some bosses that were too tough for me at my current level. So I leave those till later.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#33

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

November 17th, 2011, 09:02
Originally Posted by skavenhorde View Post
It's too much like Oblivion for me if I lower it any more than that. I haven't encountered one-hit kill bosses, but I have encountered some bosses that were too tough for me at my current level. So I leave those till later.
I had like three dungeons in a row where I did the whole thing pretty easily, got to the end and was then confronted by a boss character who literally would get close to me and kill me instantly, even if I had full life. Pretty frustrating.

I could beat them, but it took doing weird kiting tactics and basically glitching the AI, which isn't fun.
DoctorNarrative is offline

DoctorNarrative

DoctorNarrative's Avatar
Patroling Written Words

#34

Join Date: Jan 2011
Posts: 1,825

Default 

November 17th, 2011, 10:11
That's never happened to me even with a boss that was too powerful for me. Never been one hit killed unless I was on master difficulty.

I don't do kiting with my wizard. I have my tanks, potions/poisons (weakness against *insert element* helps), turn the enemy on each other, buff out my wizard or I just flat out run away. Monty Python has taught me well

I've had to run away only once with a boss who ripped me to shreds a few times, but I lasted a while each time and tried something new. In the end, I just couldn't kill him. I still think it was glorious that I had to run away and I'll be back for that bastard later

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#35

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408

Default 

November 17th, 2011, 10:15
Originally Posted by screeg View Post
I'm on default setting I'm just no good at first person style, real-time combat. Now if we were talking turn-based, it would be a different story.
Don't worry, I'm with you. The combat was never that great in TES games anyway - I'm just there to wander around.

-= RPGWatch =-
Dhruin is offline

Dhruin

Dhruin's Avatar
Watcher
Super Moderator
RPGWatch Team

#36

Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,964

Default 

November 17th, 2011, 10:18
Originally Posted by skavenhorde View Post
That's never happened to me even with a boss that was too powerful for me. Never been one hit killed unless I was on master difficulty.
Playing on Expert, I did get one shoted by that damn spider in the barrows. Wouldn't
dream of lowering the difficulty though. Having too much fun as it is. A sense of "you
could die at any minute" is absolutely necessary for me in order to enhance a game's
atmosphere…

Originally Posted by skavenhorde View Post
I don't do kiting with my wizard. I have my tanks, potions/poisons (weakness against *insert element* helps), turn the enemy on each other, buff out my wizard or I just flat out run away. Monty Python has taught me well
A time honored tradition (try to play the Gothics without i.e.)
JonNik is offline

JonNik

JonNik's Avatar
SasqWatch

#37

Join Date: Oct 2006
Posts: 1,734

Default 

November 17th, 2011, 10:22
I've been playing on the standard setting, and while the game was fairly simple at first, it began getting progressively harder. Like Skaven, I came to a couple dungeons with a named boss at the end (one of the being a lich who had no trouble two-shotting me), and I was forced to retreat while holding down the healing spells.

The lich encounter wasn't too bad on it's own if I managed it well and switched up my tactics, but he always summoned a Storm Atronach, and after about the tenth time in a row with him summoning the monster, I decided it was time to wait until I'm a higher level. No matter what I did, I was not able to cast a spell or shoot an arrow at the lich without being struck by shock damage every time I peeped out.
Ragnaris is offline

Ragnaris

Ragnaris's Avatar
Watchdog

#38

Join Date: Jul 2011
Location: California, USA
Posts: 154

Default 

November 17th, 2011, 10:28
Originally Posted by JonNik View Post
Playing on Expert, I did get one shoted by that damn spider in the barrows. Wouldn't
dream of lowering the difficulty though. Having too much fun as it is. A sense of "you
could die at any minute" is absolutely necessary for me in order to enhance a game's
atmosphere…

A time honored tradition (try to play the Gothics without i.e.)
Ahhh, yes. I forgot about those damn spiders. It jumps on me and BAM! DEAD, but there have only been two of them big enough to do that. I've taken on elder vampires and blood dragons that don't do as much damage as those damn things.

Nope, no kiting this time around. I'm a conjurer/destruction/illusion mage and I'll send those tanks to take the brunt of the damage, turn the enemies against each other or I run like hell.

I'm trying to play a mage as a mage should be played, like artillery.

Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline

skavenhorde

skavenhorde's Avatar
Little BRO Rat
RPGWatch Team

#39

Join Date: Feb 2007
Location: Taiwan
Posts: 5,408
RPGWatch Forums » Comments » News Comments » Skyrim - Favorite Mods @ PC Gamer
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 07:29.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch