|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Rogue Dao Studios - Recruiting Volunteers for a NWN2 Planescape Trilogy

Default Rogue Dao Studios - Recruiting Volunteers for a NWN2 Planescape Trilogy

March 26th, 2007, 10:02
Rogue Dao Studios has posted an item in our NWN 2 forums about a series of Planescape mods they are planning to make. Here's the post.
RogueDao Studios is Recruiting for Planescape Trilogy! Great Opportunity!

Hey everybody…this is NeverWinterGirl and I'd like to take a second to tell you about our big recruitment campaign! Our team at RogueDao Studios is in the process of designing an enormous Planescape trilogy module for NeverWinterNights 2…and let me tell you, it is coming along nicely! Everyone in the community will be pleasantly surprised when they get a hold of this! The first installment, Purgatorio, is going to be released this summer and it will offer you 15-20+ hours of gameplay…and that's just the first chapter! Our style is all decision based, non-linear storylines so you have tons of opportunities to create an amazing adventure! You've never seen a module like this before, burried deep in the heart of Sigil and exploding throughout the Planescape multiverse! Whew…alright…on to the skills!

We are currently filling the following positions:

2d artists (concept art, texture art)
3d artists (strong modeling skills, pref. 3D Studio Max as well as normal mapping skills)
Animators
Writers
Builders
Voice Actors
Our team is very fun, but very serious…if you don't have the time (10-15 hrs/wk. for a minimum of 3 mos.), interest, or skill, please don't apply. We are looking for serious individuals who can work as a team to deliver a great game to an awesome community!

While this is a volunteer gig, there is no better place to start your resume and demo reel! We have a huge server for you to store it on and some very good recommendations awaiting hard working team members! Once this project is released, you will have a credible and substantial piece of work that you can say you contributed to, and some major players in the gaming industry *WILL* see it…so it's win-win! Apply today…I'm waiting, c'mon!

You can visit our website at WWW.ROGUEDAO.COM
You can contact me with your questions/resume at NEVERWINTERGIRL@ROGUEDAO.COM
If this appeals to you, why not head over and sign up. This could be the next Lazarus.

More information.

If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
RPGWatch Team

#1

Join Date: Aug 2006
Location: Australia
Posts: 10,321
Send a message via Skype™ to Corwin

Default 

March 26th, 2007, 10:02
As I said already in another thread: good luck to Rogue Dao Studios with this project! What I've seen and read about it so far sounds awesome and looks very promising!

Oh, and keep up your enthusiasm, it's very refreshing!

"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
Arhu is offline

Arhu

Arhu's Avatar
Feline Wizard
RPGWatch Team

#2

Join Date: Aug 2006
Location: Germany
Posts: 2,309

Default 

March 26th, 2007, 12:06
Damn it! This delay to summer 2007, hidden in a recruitment message… that's not fair!

A-Van-Te-Nor: A big car full of black hot beverage
Avantenor is offline

Avantenor

Avantenor's Avatar
Sentinel

#3

Join Date: Oct 2006
Posts: 581

Default Delay

March 26th, 2007, 12:46
While it is technically a delay, because we'll be releasing Purgatorio at a later date than we originally planned, it's a delay caused by an expansion of the size and scope of the first chapter of the trilogy as well as an increase in the amount of custom art content we are doing (full GUI reskin, a couple hundred custom placeables, several dozen custom interior tiles, etc.).

So don't think of it as a delay, but rather as news of expanded content ;P

Monty
Project Lead - Purgatorio

MLMarkland

Guest

#4

Posts: n/a

Default 

March 26th, 2007, 13:49
That's the way I look at it - I know these projects are hard to keep going, so I just hope you get the talent you need and can keep to a reasonable time schedule.

— Mike
txa1265 is offline

txa1265

txa1265's Avatar
SasqWatch

#5

Join Date: Oct 2006
Location: Corning, NY USA
Posts: 11,326
RPGWatch Forums » Comments » News Comments » Rogue Dao Studios - Recruiting Volunteers for a NWN2 Planescape Trilogy
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:15.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch