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Skyrim - v1.2 Patch Update
November 28th, 2011, 07:20
0 crashes in first 38 hours 4 crashes in 5 hrs since patch.
Keeper of the Watch
November 28th, 2011, 09:07
No PC booting problems before. Lost of failed boots since the stealth patch. Related?
November 28th, 2011, 10:36
Originally Posted by ThrasherCan't be. The Steam update was a straight file swap - TESV.exe for a Steam wrapped TESV.exe. Unless your computer is running TESV.exe on boot then it can't affect it.
No PC booting problems before. Lost of failed boots since the stealth patch. Related?
Several people have been noting greater crashes as the game progresses - this is what we've seen on my wife's computer as well, at around the 30-40 hour mark. If you hit this point at the same time as patching you might associate the sudden occurrence of crashes with the patch, but actually it's just a time thing (Wife's computer was always run from Steam with the patched exe, no crashes prior to 30-40 hours, regular ones afterwards).
On the other hand I still don't have crashes, and my hours are much higher.
SasqWatch
November 28th, 2011, 12:41
Originally Posted by ThrasherJust don't let Steam to auto-load during PC starts ? I switched it into manual start. I just don't want it to take away memory/RAM when I don't want it to.
No PC booting problems before. Lost of failed boots since the stealth patch. Related?
—
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
November 28th, 2011, 12:49
Guys seems that the patch is released for PS3:
http://forums.bethsoft.com/index.php…-patch-is-out/
No changelog inside, seems it affects graphics and removes lag on PS3 but doesn't solve quest bugs…
Anyways, PC and XBOX players still have to wait.
http://forums.bethsoft.com/index.php…-patch-is-out/
No changelog inside, seems it affects graphics and removes lag on PS3 but doesn't solve quest bugs…
Anyways, PC and XBOX players still have to wait.
Last edited by joxer; November 28th, 2011 at 13:11.
Keeper of the Watch
November 28th, 2011, 18:37
Yeah, I think it's a coincidence. It's more likely that Skyrim is stressing my system. FPS is right on the hairy edge of acceptability at times (feels like close to 30 FPS at the worse).
I also did a disk defragmentation before installing since the disk free space was sliced up, which may have been a bad idea…
I also did a disk defragmentation before installing since the disk free space was sliced up, which may have been a bad idea…
November 28th, 2011, 20:19
Originally Posted by Alrik FassbauerUnless your computer is from 1990 that's really not necessary. If you want to disable it to start windows quicker I can see that but it really doesn't use enough memory to make a difference.
Just don't let Steam to auto-load during PC starts ? I switched it into manual start. I just don't want it to take away memory/RAM when I don't want it to.
I've never had more than 30% of my memory used when running steam and a game at the same time. Which is really annoying. I actually went down from 12GB to 8 when I switched to ddr 3 because 12 was a waste for gaming. 8 probably is too I don't understand why games don't take advantage of extra memory. They leave 70% of my memory free then still hit the swapfile what a waste.
Keeper of the Watch
November 29th, 2011, 23:18
Originally Posted by lostforeverLIIIIEEESS!!11
Steam takes less than 4mb ram on my system when its running.

Well, seriously, I just checked and while my Steam usually takes up about 20 - 30MB of memory it is for some weird reason on the heavier memory usage side today with almost 100MB of RAM used (see attachment to this post).
And I have not even used Steam today or played a Steam game. Steam has just been sitting idle in the taskbar since I booted my system. It was also not auto-updating or anything. It just sat there, doing nothing and… eating memory because it was hungry or something(?)
November 30th, 2011, 00:03
Yep, my Steam takes 117MB memory, on XP no less. And if I never open its "browser" and just use it indirectly to kick off Skytime, it's 62MB.
November 30th, 2011, 00:46
Originally Posted by skavenhordeMy guess is that the exe was supposed to require Steam from the beginning and it was some sort of error or oversight that allowed it to run without Steam. It was probably it was less about enhancing the DRM post launch, and more about correcting their previous error to make it a Steamworks exclusive game as was originally intended.
Stupid fracken decision post an update to make us play through Steam when it's causing the problems. At least on my end it is. They sure are quick on the updates when it involves their program, but it takes forever and a day for any other updates.
As FOSE, NVSE and OBSE all work fine with Steam, I imagine the eventual skyrim script extender will be no exception.
November 30th, 2011, 11:10
Originally Posted by ThrasherWell commit is actually even larger at around 200mb. The ~100mb is just the private exclusively reserved RAM.
Yep, my Steam takes 117MB memory, on XP no less. And if I never open its "browser" and just use it indirectly to kick off Skytime, it's 62MB.
Either way, not a problem for most systems.
SasqWatch
November 30th, 2011, 12:08
Originally Posted by MoriendorHmm interesting. On my system it takes about 100+ when it first starts but then drops down to 4/5mb. May be i am the lucky one. I will need to monitor it more carefully then.
LIIIIEEESS!!11
Well, seriously, I just checked and while my Steam usually takes up about 20 - 30MB of memory it is for some weird reason on the heavier memory usage side today with almost 100MB of RAM used (see attachment to this post).
And I have not even used Steam today or played a Steam game. Steam has just been sitting idle in the taskbar since I booted my system. It was also not auto-updating or anything. It just sat there, doing nothing and eating memory because it was hungry or something(?)![]()
Keeper of the Watch
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