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The Witcher - Witcher Week Day 3 Updates
October 19th, 2006, 00:18
Day 3 of Witcher Week offers a test animatic (apparently part of a cinematic animation development) from the actual game intro and new screens of the Cloister Vizim location.
More information
More information
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-= RPGWatch =-
-= RPGWatch =-
October 19th, 2006, 00:18
Let's hope that the English of the game will be miles better than what you can read on the official site. I may be a weirdo, but crappy spelling and nonsense grammar really tend to freak me out nonetheless, especially in a video game.
And add to this that I'm not even a native speaker of English, lol.
And add to this that I'm not even a native speaker of English, lol.
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Working too much could interfere with your drinking.
Working too much could interfere with your drinking.
Last edited by r3dshift; October 19th, 2006 at 10:24.
October 19th, 2006, 10:28
Well, having seen that test animatic (is there such a word at all? I think it should be animation), Geralt's movements seem especially awkward and cumbersome. It's as if he was skidding on the roof, not walking.
I wonder if it will show in the intro trailer coming at the end of the week.
I wonder if it will show in the intro trailer coming at the end of the week.
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Working too much could interfere with your drinking.
Working too much could interfere with your drinking.
October 19th, 2006, 13:26
Animatic is typically used with regards to test CGI characters in film.
I agree on the translations … but with the detail and polish shown so far I am at east hopeful …
I agree on the translations … but with the detail and polish shown so far I am at east hopeful …
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— Mike
— Mike
October 19th, 2006, 13:47
Thanks for the explanation, Mike. One always learns something new
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Working too much could interfere with your drinking.
Working too much could interfere with your drinking.
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