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Thief 4 - Online Elements?
January 18th, 2012, 00:11
Industrious folks on the NeoGAF forums have been combing through Eidos Montreal jobs looking for hints in Thief 4. Based on the position requirements, they have good evidence that Thief 4 will use the Unreal 3 engine (no suprise) but will also have some sort of mutiplayer or online component. Examples include a job for an "online programmer" who will be "involved in many aspects such as networking, gameplay, debugging, online and offline tools on Thief 4".
More information.
More information.
January 18th, 2012, 00:11
I've said it before on another site, but I'd love if online tools meant online collaborative level creators. I <3 thief fan missions
Traveler
January 18th, 2012, 07:55
Originally Posted by dracomdAgreed; much like previous chapters.
I've said it before on another site, but I'd love if online tools meant online collaborative level creators. I <3 thief fan missions
And usually fan missions are tougher than the standard ones
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I'm not a noob, I'm just differently skilled.
I'm not a noob, I'm just differently skilled.
January 19th, 2012, 03:28
There's already multiplayer Thief 2 so this isn't really much of a stretch. The fundamental gameplay elements lend themselves well to either cooperative or competitive play.
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