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Underworld - New Tactical Options
February 1st, 2012, 11:45
An update at the Classic Games Remade site discusses new tactical combat options for the upcoming Underworld Gold:
Underworld Gold has new combat rules that involve distance management, adding both realism and tactical depth. In previous versions only monsters were marked in or out of melee (a + indicated that they were in). Now the same goes for characters. This opened the door to a few extra tactical options.More information.
- Any character can rush to the front.
- Characters in melee can choose to step back.
- Those behind the lines can choose to step in.
- Characters in melee can attempt to shove enemies out of melee.
- Party leader can order the party to press forward. This only uses up the leader’s turn and causes both monsters and characters to enter melee.
- Party leader can order the party to fall back. This only uses up the leader’s turn and causes both monsters and characters to leave melee.
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-= RPGWatch =-
-= RPGWatch =-
February 1st, 2012, 11:45
This sounds really good. More tactical options is never a bad thing. Now hurry up and release the game already!
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"It is pitch black. You are likely to be eaten by a grue."
"It is pitch black. You are likely to be eaten by a grue."
February 1st, 2012, 21:34
Agreed. With combat options, more choices are better (assuming a clean integration).
Ass-hat
February 1st, 2012, 22:44
It certainly sounds promising. Is there an eta on this as of yet?
-Carn
-Carn
Keeper of the Watch
February 1st, 2012, 23:15
Early March should leave time for the final images and preparations, a bit of pre-marktg and lots more testing. If not it can't be much longer than that. I hope 
I can't say for sure if the implementation is clean being a bit biaised but the first beta testers should have enough perspective to help determine if more tweaking is necessary.
Thanks

I can't say for sure if the implementation is clean being a bit biaised but the first beta testers should have enough perspective to help determine if more tweaking is necessary.
Thanks
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Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
Swords and Sorcery - Underworld and Sovereign
OlderBytes.com
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