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Driftmoon - Alpha 8 Released
February 5th, 2012, 17:26
Instant Kingdom has released Alpha 8 for Driftmoon with a swathe of fixes and changes:
More information.
We have a ton of fixes and improvements to various smaller things (but no new areas just yet!). My absolute favorite is Feagle, the Silver Phoenix! You can get her fairly early on, and she will come to your aid when you're in really tough situations. On apprentice level she will heal you, on advanced level she will also cure any poison effects, and on master level she will also aid you in combat. Best of all, I like the shimmering light effect she has, it's spectacular in dark dungeons.Head over for full patch notes.
To those who may be wondering, there will be at least one alpha version before the final game is released - after all we're still missing some major areas from the end of the game. Rest assured, we are working as hard as we can to bring you the rest of the adventure!![]()
More information.
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-= RPGWatch =-
-= RPGWatch =-
February 5th, 2012, 17:26
Wonder if there will be a setting to adjust the camera view to behind with zoom in and out distance. I get neck strain just from watching these videos. Looks and sounds like a lot of fun, otherwise.
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
February 5th, 2012, 19:01
Originally Posted by Acleaciusyou cant play 2d sprites in third person…
Wonder if there will be a setting to adjust the camera view to behind with zoom in and out distance. I get neck strain just from watching these videos. Looks and sounds like a lot of fun, otherwise.
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i dont like bioware games
i dont like bioware games
February 5th, 2012, 20:44
This game really needs to go on iPad.
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If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
February 5th, 2012, 21:49
Originally Posted by AcleaciusI doubt it - I thought the whole point was to make the art manageable - there wouldn't be much point if they had to do all the modelling / animation / whatever to support any angle.
Wonder if there will be a setting to adjust the camera view to behind with zoom in and out distance. I get neck strain just from watching these videos. Looks and sounds like a lot of fun, otherwise.
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-= RPGWatch =-
-= RPGWatch =-
February 6th, 2012, 11:40
ffs, its an art decision!
why do you even bother and ask?!
its like demanding a 3d version of a card game…
why do you even bother and ask?!
its like demanding a 3d version of a card game…
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i dont like bioware games
i dont like bioware games
February 6th, 2012, 14:26
Originally Posted by turianSure it is. You ok, there big fellow? Calm down, everything will be ok.
ffs, its an art decision!
why do you even bother and ask?!
its like demanding a 3d version of a card game…
—
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
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