|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » Games Reviews & Comments » Krater

Default Krater

March 7th, 2012, 22:04
More information.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Super Moderator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Netherlands
Posts: 4,172

Default 

March 7th, 2012, 22:04
For more info www.kratergame.com
Fatshark_mwd is offline

Fatshark_mwd

Traveler

#2

Join Date: Nov 2011
Posts: 19

Default 

March 20th, 2012, 16:19
Originally Posted by Fatshark_mwd View Post
For more info www.kratergame.com
Dear Fatshark_mwd,
is there any chance of a mac port?
Thanks in advance!
andreadandrea is offline

andreadandrea

andreadandrea's Avatar
Watcher

#3

Join Date: Mar 2012
Location: Spain
Posts: 20

Default 

April 1st, 2012, 16:01
Originally Posted by andreadandrea View Post
Dear Fatshark_mwd,
is there any chance of a mac port?
Thanks in advance!
I just got an answer from a dev on Krater forum about my inquiry on a mac port of Krater.
The mac port is for real and it's planned for this summer.
andreadandrea is offline

andreadandrea

andreadandrea's Avatar
Watcher

#4

Join Date: Mar 2012
Location: Spain
Posts: 20

Default 

April 1st, 2012, 20:25
After trying to talk to about 15 NPC's that would not respond, I just deleted it. If you're not ready for 'prime time' let your game cook a little longer and save us the trouble.

But this game has huge potential, so get onto polishing. Sorry if I was too harsh.
Last edited by Sir Markus; April 1st, 2012 at 20:32. Reason: I was too harsh
Sir Markus is offline

Sir Markus

Sir Markus's Avatar
Keeper of the Watch

#5

Join Date: Oct 2006
Location: Columbus, OH USA
Posts: 812

Default 

April 2nd, 2012, 14:38
Yeah, I have the same thoughts. I would rather have a world to travel between locations than sliding along using Mount and Blades method to go places. Maybe more world is planned but you are right the potential is there.
Also, I hate random encounters with monsters who kill your party with a couple hits.
redman5427 is offline

redman5427

redman5427's Avatar
Keeper of the Watch

#6

Join Date: Oct 2006
Location: its kinda frozen
Posts: 808

Default 

April 4th, 2012, 06:33
I finally got to play the Beta for awhile tonight, and I thought it was pretty good, especially for being pre-Alpha code.

The random encounters in the world map are indeed pretty hard, and you really need to know when to run away.

The only thing I really didn't like was how the fog-of-war and monsters would instantly reset if you exited and re-entered a cave.

Also.. is it not possible to pause during battles?
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch

#7

Join Date: Oct 2006
Location: Florida, US
Posts: 17,800

Default 

May 3rd, 2012, 11:22
Originally Posted by andreadandrea View Post
I just got an answer from a dev on Krater forum about my inquiry on a mac port of Krater.
The mac port is for real and it's planned for this summer.
Yeah there will be a Mac version later this summer! Sorry for the late reply!
Fatshark_mwd is offline

Fatshark_mwd

Traveler

#8

Join Date: Nov 2011
Posts: 19

Default 

May 3rd, 2012, 11:23
Originally Posted by redman5427 View Post
Yeah, I have the same thoughts. I would rather have a world to travel between locations than sliding along using Mount and Blades method to go places. Maybe more world is planned but you are right the potential is there.
Also, I hate random encounters with monsters who kill your party with a couple hits.
We have made them much more balanced now. We are also adding positive random encounter so you can meet travelling salesmen and so forth.

/Martin

www.kratergame.com
Fatshark_mwd is offline

Fatshark_mwd

Traveler

#9

Join Date: Nov 2011
Posts: 19

Default 

May 3rd, 2012, 11:25
Originally Posted by Sir Markus View Post
After trying to talk to about 15 NPC's that would not respond, I just deleted it. If you're not ready for 'prime time' let your game cook a little longer and save us the trouble.

But this game has huge potential, so get onto polishing. Sorry if I was too harsh.
Yeah I agree it was very ealry but we wanted to get some feedback early so we could adapt to peoples opinions. If we had polished it before we allowed people to try it we wouldnt have had any chance to actually act on feedback until after the release.
Fatshark_mwd is offline

Fatshark_mwd

Traveler

#10

Join Date: Nov 2011
Posts: 19

Default 

June 10th, 2012, 18:41
Krater is out on Tuesday June 12th. A lot of improvement and fixes so I recommend that you check it out now!

http://store.steampowered.com/app/42170/
Fatshark_mwd is offline

Fatshark_mwd

Traveler

#11

Join Date: Nov 2011
Posts: 19
RPGWatch Forums » Comments » Games Reviews & Comments » Krater
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 11:54.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch