Quantcast
Skyrim Reloaded mod - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » The Elder Scrolls » TES V: Skyrim » Skyrim Reloaded mod

Default Skyrim Reloaded mod

June 2nd, 2016, 21:38
Similar to what they did for Oblivion, they've now reverse-engineered the Skyrim rendering engine, allowing them to add new effects and features. An interesting alternative or partner to ENB, though it is at an early stage.

Skyrim Reloaded
Ripper is offline

Ripper

Ripper's Avatar
Little England Refugee

#1

Join Date: Nov 2014
Posts: 3,220
+1:

Default 

June 2nd, 2016, 22:21
Well, with all the new 8GB VRAM GPUs coming up, I really hope that someone will find a way to remove the 4GB VRAM limit of DirectX 9 games under Windows 8.x/10.
That one is another huge Microsoft fail. If they do not fix this themselves before 7/29 then I guess I'll have no choice but to setup a dual boot Win 7/Win 10 for Skyrim and other DX9 games that might benefit from 4GB+ of VRAM.

*sigh*
Moriendor is offline

Moriendor

Moriendor's Avatar
Spielkind

#2

Join Date: Oct 2006
Location: Schland
Posts: 2,698

Default 

June 2nd, 2016, 22:56
I really don't see Microsoft giving a f@#! about this issue. I can foresee having a Win 7 build for a long time to come.
Ripper is offline

Ripper

Ripper's Avatar
Little England Refugee

#3

Join Date: Nov 2014
Posts: 3,220
+1:

Default 

June 2nd, 2016, 22:58
Bill Gates restricted memory?

Add this into config.sys:
Code:
DEVICE=C:\Windows\HIMEM.SYS
DOS=HIGH,UMB
DEVICE=C:\Windows\EMM386.EXE NOEMS
Oops, I went 25 years back in time, sorry 'bout that.
--
Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
Original Sin 1 & 2 Donor

#4

Join Date: Apr 2009
Posts: 11,990
RPGWatch Forums » Games » The Elder Scrolls » TES V: Skyrim » Skyrim Reloaded mod
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 17:39.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Copyright by RPGWatch