|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » JA: Back in Action - Mega-Patch 1.13 Released!

Default JA: Back in Action - Mega-Patch 1.13 Released!

May 1st, 2012, 15:59
BitComposer have released the massive patch 1.13 for Jagged Alliance: Back in action. As far as I can see it includes everything mentioned in the temporary patch two weeks ago. Highlights are fog of war, sector inventory and more options for the militia. The final log can be found in the official forums.
Here's a video introducing the new patch:

More information.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#1

Join Date: Aug 2006
Posts: 6,771

Default 

May 1st, 2012, 15:59
judgement?
cptbarkey is offline

cptbarkey

Sentinel

#2

Join Date: Jun 2011
Posts: 286

Default 

May 1st, 2012, 16:21
At least they are really doing post launching support.
I too would like to hear how good is it know.
Von Paulus is offline

Von Paulus

Von Paulus's Avatar
Sentinel

#3

Join Date: Dec 2010
Location: Portugal
Posts: 412

Default 

May 1st, 2012, 16:58
They are slowly adding what belongs in a JA game. When they get around to putting the TB combat back in I'll be interested.
quasimodo is offline

quasimodo

Watcher

#4

Join Date: Aug 2008
Posts: 95

Default 

May 1st, 2012, 17:25
"They are slowly adding what belongs in a JA game. When they get around to putting the TB combat back in I'll be interested. "

Yeah, the lack of TB really keeps pushing this away. I mean, really?
killias2 is offline

killias2

killias2's Avatar
Sentinel

#5

Join Date: Sep 2011
Posts: 356

Default 

May 1st, 2012, 18:10
Well, the second they replace the current system by TB combat I'll stop playing it.

Now what?

TB is not on the table, guys.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#6

Join Date: Aug 2006
Posts: 6,771

Default 

May 1st, 2012, 20:31
"Well, the second they replace the current system by TB combat I'll stop playing it.

Now what?

TB is not on the table, guys. "

I understand. At the end of the day, I find it more confusing than anything else. In any case, I might buy it for super cheap, but it's definitely not on my "to get" list.
killias2 is offline

killias2

killias2's Avatar
Sentinel

#7

Join Date: Sep 2011
Posts: 356

Default 

May 1st, 2012, 20:46
yeah, not interested myself either. dont fix what isnt broke guys, really.
cptbarkey is offline

cptbarkey

Sentinel

#8

Join Date: Jun 2011
Posts: 286

Default 

May 2nd, 2012, 01:55
It's good. Finally worth playing.
tornnight is offline

tornnight

Watcher

#9

Join Date: Nov 2009
Posts: 34

Default 

May 2nd, 2012, 11:06
I was sceptic, but the game is rather good actually.
Starting to be as good as the original.
ikbenrichard is offline

ikbenrichard

ikbenrichard's Avatar
Fulltime RPG watcher

#10

Join Date: Jan 2009
Location: The Netherlands
Posts: 756

Default 

May 2nd, 2012, 11:52
Originally Posted by Gorath View Post
Well, the second they replace the current system by TB combat I'll stop playing it.

Now what?

TB is not on the table, guys.
I don't get this mindset. I would understand if Diablo 3 was TB why all the fans of D1 and D2 would be angry. And I would support them because D3 is an action game and shouldn't be TB.

I didn't and won't buy this because there is no reason why it couldn't have or shouldn't have been TB. RTwP should not have been on the table. But since it is the system they chose, my money stays in my wallet.
Unrestigered is offline

Unrestigered

Watchdog

#11

Join Date: Feb 2009
Posts: 166

Default 

May 2nd, 2012, 12:03
I haven't bought the game yet maybe I should wait for the next five patches that are bound to still fix the game.

So be honest everyone is it fixed yet?

"Beware the potato for he is easily angered."- Couchpotato
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#12

Join Date: Oct 2010
Location: Potato Land
Posts: 8,781

Default 

May 2nd, 2012, 13:35
For me the matter is always, if it's a good game or not.
Of course not having the TB system it makes me more skeptic, but if players keep telling that it's worthwhile (like it seems to be in this case) than I'm interested.
At least we haven't a new Syndicate in this case.
Von Paulus is offline

Von Paulus

Von Paulus's Avatar
Sentinel

#13

Join Date: Dec 2010
Location: Portugal
Posts: 412

Default 

May 2nd, 2012, 19:35
this game reminds me of Fallout Tactics. How many characters can you have under your control?
spiraling69 is offline

spiraling69

Sentinel

#14

Join Date: Nov 2009
Location: USA, New Jersey
Posts: 310

Default 

May 2nd, 2012, 20:04
Originally Posted by Von Paulus View Post
For me the matter is always, if it's a good game or not.
Of course not having the TB system it makes me more skeptic, but if players keep telling that it's worthwhile (like it seems to be in this case) than I'm interested.
At least we haven't a new Syndicate in this case.
Exactly my view. At least we didn't get a crap console FPS…

I think it was a fun game with problems to begin with. The patches have made it better and addressed a lot of bugs and requests from the community, but the RTwP isn't going to change. For me it's no different than SSI vs. Bioware D&D games. I liked the turn based games, but I didn't mind RTwP in Baldur's Gate because it was a good game.

In this case, I definitely recommend trying the demo. BIA is a love it or hate it game, apparently.
Elisstar is offline

Elisstar

Watcher

#15

Join Date: Nov 2011
Location: Illinois, USA
Posts: 69

Default 

May 2nd, 2012, 23:49
They are slowly geting the game to a point that its worth playing, the fog of war / line of sight is just an essencial part of any game like this.


Other little details just add up of course, but the line of sight issue was gigantic in my book, being able to always tell where the enemies were was making the game boring, now it makes the game actualy exciting and creates the tension that is required in this kind of game!

I still think the game needs a little polishing here and there and just seems it was rushed before it was polished in some aspects, but each patch that comes out its realy clear the game is starting to shape up rather nicely.

Its a good game to buy for 25-30 at this moment.
KnightPT is offline

KnightPT

Watchdog

#16

Join Date: Oct 2009
Posts: 130

Default 

May 3rd, 2012, 17:20
Waw, they're really putting in a lot of effort. I searched around a bit but couldn't immediately get an answer: anyone know if this requires steam to run? (I know you can buy it of steam, just wanted to know if it's required to install it.)
hiciacit is offline

hiciacit

Watcher

#17

Join Date: Oct 2006
Posts: 65

Default 

May 3rd, 2012, 17:53
Yes, Steam is required.

The good news is that it's PC-exclusive. So no consolitis.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#18

Join Date: Aug 2006
Posts: 6,771

Default 

May 3rd, 2012, 18:26
Sweet!
bangarang is offline

bangarang

Traveler

#19

Join Date: May 2012
Posts: 7
RPGWatch Forums » Comments » News Comments » JA: Back in Action - Mega-Patch 1.13 Released!
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 09:13.
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch