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Risen 2 - Anti-Warp Mod Released
May 8th, 2012, 19:15
Thanks to vurt for letting us know that the phenomenon many players consider Risen 2's biggest technical issue can now be removed with a new mod. I'm still not sure if it's a bug or a feature. The thread at WoR has the details:
AntiWarp is a Risen 2 modification that increases the high quality view ranges for SpeedTrees, thus enhancing the game's graphics and getting rid of the "warping"/"morphing" effect (in the original game, bushes and trees seem to grow when the camera approaches them). Optionally the mod also increases the absoulte view range for SpeedTrees.More information.
There are four different versions of AntiWarp, intended to provide a good balance batween performance and graphics quality for every user.
May 8th, 2012, 19:27
As I said a few times I simply like the baloon behaving plants, so I'm not installing this!
May 8th, 2012, 21:01
Originally Posted by turianNo. But damnit I wish I did. As you'd never see me trying to convince you into something that can't be true, recently stated in a certain interview, goes something like this: "I don't care about my past pet projects since I adore my job at Blizzard on no story/no quests/just clickfest game".
are you working for PB ?
May 8th, 2012, 21:18
Originally Posted by joxerWhy is that guy's statement patently untrue? He said he has no desire.to run his own company anymore. Maybe he has a cushy, low-stress gig as a cog in a big machine that delivers a fat, steady paycheck and gets him home at 5. While I still have a job with crazy hours, maybe he has come to realize, as I have, that what is really important is waiting for him at home, not in the office.
No. But damnit I wish I did. As you'd never see me trying to convince you into something that can't be true, recently stated in a certain interview, goes something like this: "I don't care about my past pet projects since I adore my job at Blizzard on no story/no quests/just clickfest game".
May 8th, 2012, 21:29
I haven't played the game. But after watching the screenshots I can't say I care much about this mod.
Watchdog
May 8th, 2012, 21:35
I don't see much improvement in the screenshots (at least the first set). We need video to compare the before and after plant morphing effects.
May 8th, 2012, 21:42
Originally Posted by borcanui see what you are driving at. But I guess I am suggesting work doesn't have to be his life's passion. Maybe he's found a.passion outisde of work and is happy for work to be only the means to support that new passion. Maybe he is happy not making art at work and simply punching the clock to get home.
its the fact he mentioned passion just before that
May 8th, 2012, 21:53
I never contested this fact. Its just a sad state to be in, you're making yourself look bad. Why not just avoid speaking in public
May 8th, 2012, 22:09
Yeah, properly moving tree leaves have always been the true essence of PB-s games. I mean if Gothic had speedtree, we would be talking about a 10/10 GOTY of the century ffs.
/sarcasm
Couldn't care less about speedtree tbh.
/sarcasm
Couldn't care less about speedtree tbh.
Sentinel
May 8th, 2012, 22:23
Originally Posted by borcanuI see. My mistake. Apologies. This is all off topic anyway.
not you captain, him. its generally speaking

I was initially excited about Risen 2 but haven't gotten it yet, after getting scared off by reading voodoo was really just a quest.gimick used at predetermind points in certain quests. Also, the combat sounds pretty sucky. I am not interested in guns, other than shooting people in dialogues.

I'm holding off to see if the Game.of Thrones.RPG is any good. Combat there looks interesting. I'll probably get Risen 2 as a gold edition now. Too bad, since I was really looking forward to being a pirate with a trained monkey.

Perhaps i shouldn't judge, as I haven't played the game myself yet, but i find it strange tyey changed the combat to something nearly everyone finds vastly inferior to Risen. Why not just leave melee combat as it was? I really liked human-vs.-human fights in Risen.
Last edited by Capt. Huggy Face; May 8th, 2012 at 22:34.
Reason: typos.
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